Showing posts with label experimental. Show all posts
Showing posts with label experimental. Show all posts

Monday, 9 July 2018

Isle of Dogs /犬ヶ島 / Inugashima



Wes Anderson's animations have developed their own very unique style. It's partly the ugliness of the stop-motion, but it's mostly the rhythms. The comic timing is the most charming thing about these films, established firmly in The Fantastic Mr. Fox. The deadpan humour is absolutely brilliant, delivered by a stellar cast including the likes of Bill Murray, Edward Norton, Jeff Goldblum, Tilda Swinton and Bryan Cranston. This may be the most entertaining thing Yoko Ono has ever done, beside perhaps interrupting John Lennon and Chuck Berry’s duet with her weird croaky noises. 

This film is a strange one. Japanese dogs are sent to a trash island after paranoia spreads about canine flu. However, one little Japanese boy, ward of the mayor who masterminded the doggy exile, sets out to rescue his dog. 

Oddly, there's a lot of hilarious Japanese in this film, which is probably funny only to Japanese speakers. I loved the little montage of the scientific analyses. On the other hand, the film is mostly a somewhat condescending free-wheeling depiction of Japan, all sumo wrestlers, yakuza and taiko drummers. I don't know why they didn't bother to ask for some Japanese names - the main boy is called 'Atari' for some reason, and there's a bunch of Rexes and Spots but not a Pochi in sight. A bit bizarre given these are meant to be Japanese dogs.

I absolutely loved the adventure of the boy and the five main dogs, with their deadpan storytelling interrupted by getting each other's ticks off or sneezing. Their tendency to look at the camera sometimes is marvellous, and dogs are just inherently funny. The exchange student with the big blonde afro is much less entertaining as a subplot. The ending is also random and confused, but it's not as though the plot was the main purpose of this film.

I can't see this being a big hit. Anderson fans will of course watch it and a few animation fans will be interested, but it's probably way too weird and ugly to get a new audience on board. At least Fantastic Mr. Fox had some degree of cuteness. Well, this one does have the most adorable little puppies, in fairness. And I guess some of the other doggies are cute. Probably all Anderson's animated films will eventually become cult classics in some circles. But whether they'll be able to recoup their costs enough that many more can be made I do not know.

Monday, 8 January 2018

The Amazing World of Gumball: season 5


Season 5 of Gumball had some of the most enjoyable episodes of the show’s run, with some of the most interesting character development, though also a couple of the show’s only duds too.

Looking back to season one, Gumball has come a long way, looks a lot better, and tends to have very slick, economical writing with good jokes, very likeable characters and that same love for animation that drew me in the first place. I don’t remember ever laughing quite as hard at a cartoon as I did at the end of The Ex.

What I really like about Gumball is that while it sometimes re-treads old, familiar cartoon plotlines – love potions, working with a hated teacher to pass a test, trying to get rid of Granny’s unwanted gifts – it’s very much a cartoon that focuses on contemporary lifestyle. A lot of cartoons these days, not counting satirical comedies for adults, try to have their characters in some weird timeless setting where people don’t use the internet or have smartphones and high school is, well, the way the writing team remember it. Maybe they have a game console that bleeps and bloops and shows some 8-bit graphics. That goes hand-in-hand with the sorts of references that are safe to use – classic movies or 80s iconography, classic rock bands with iconic looks, perhaps even some classic literature. Well, Gumball throws all that out and references internet memes like Friendship Ended with Mudasir and Yu-Gi-Oh chins, has its kids use Facebook, Instagram and Wikipedia clones, catfish their grandpa and in a truly brilliant move has an episode made in collaboration with the makers of ‘Don’t Hug Me I’m Scared’ (which is superb in its own right).

There’s also a Yelp-reviews-as-blackmail episode, but South Park already did that, and it wasn’t really a highlight of either show’s run. The show’s take on social justice also went semi-viral last year, and while it was a very intelligent commentary on it often being used (especially online) by self-righteous people not because they care about the issues they’re talking about but because they want to dominate in arguments and cover their insecurities by being the most tolerant, it was a real shame the clips that circulated didn’t show how Gumball learns that he was misguided in the way he tried to debate. The show ultimately concluded that forgiveness and genuine compassion trump argumentative self-righteousness.

Other references are more safe and straightforward, and it seems like the show is embracing the referential aspect of its comedy and running with it, sometimes a bit far. I enjoyed the Final Fantasy parody episode, and the episode where Gumball tries to befriend Ocho to get to Mario works mostly for the character humour and not the references, but for example Harry Potter references fall flat (especially when two different episodes’ references to Ron being annoying and Gumball preferring Voldemort to Harry kind of clash with each other). Other than a surprising Kyary Pamyu Pamyu skit, ‘The Singing’ was one of the show’s worst episodes, a lazy compilation of unoriginal song parodies – also breaking the unwritten rule that Gumball and Darwin will always appear at least once. It’s these kinds of clip shows that don’t really work, with ‘The News’ another example, bringing to mind the worst random episodic gag episodes of Rick and Morty.

This season again devotes time to some of the more minor characters to develop them. Even Sussie gets an episode, which ends in truly bizarre, somehow uplifting style. Rocky gets an episode too, though not much new is said about him. We also get a relationship episode for Darwin, obliquely referencing his bromance with his adoptive brother, as well as a bit more development for Gumball’s grandpa Frankie, and a nice episode where Nicole reflects on what might have happened had she never met Richard. I really enjoy episodes developing the main cast, but subversions of what’s expected – like Gumball pining for his nemesis Rob when Rob decides to move on – are the most brilliant.

References to the likes of Gremlins and Jurassic Park aren’t particularly surprising, even at the same time, but unexpected references include the chest-thumping from The Wolf of Wall Street, the scream from The Invasion of the Body Snatchers. Gumball has always been a show that throws in unexpected and amusing references, and this isn’t the first time we’ve seen obscurities from the Internet – How-To Basic was referenced last season, there was an episode about going too deep on Youtube and ending up with Rickrolls and Youtube Poop, and there have been art choices very reminiscent of the Yaranaika face and Dolan in the past, so I’m not surprised how this aspect of the show is developing. There’s a need to be cautious, though – too much and it will become unfunny or detract from the heart and soul of the show. Already Gumball’s malleable 2-D nature is becoming a bit overdone, especially when it’s ignored when he decides he’s the only kid without special powers. Still, so far the show isn’t overstepping and I’ll be watching the show into its sixth season happily.

Oh, and there’s one throw-back to the awkwardness with the Hot Dog Guy. Marvellous!


Tuesday, 2 January 2018

The Amazing World of Gumball: season 4


Gumball remains my go-to show for fun and relaxation, and it's fast becoming my favourite western show currently airing. Probably Adventure Time has hit greater heights in its run, but is way less consistent and not nearly as smart. 

Gumball is quietly subversive and is remarkably up-to-the-minute. They can make all the old familiar references any cartoon can make, to Terminator or Dragonball or The Legend of Zelda, safe established nostalgic works that are obvious points of reference, but this show will also put in nods to The Last of Us or even YouTube series like How To Basic. 

One of the standouts this season was the anime homage. I was a little sad only Nicole got to have a fun humanised version for her big fight, the kids ending up as limited-animation chibis, but the Toriyama tribute was spot-on and the fight pretty entertaining. Still, it was one of the laziest episodes of the season, because it did just what you'd expect a cartoon to do when parodying anime. It's much better when they throw everything at the screen, like in the Hallowe’en special where you have the schoolkids dressed up and half a dozen references thrown at the viewer at once.

Several characters get more development. Nicole and Darwin get their pasts filled in. Anais gets to be the centre of some episodes that flesh her out, still awkwardly trying to make friends or becoming a crime scene investigator in a fun send-up of gritty detective shows. Even Richard gets a modicum of depth as his biological father enters the scene. Gumball himself, meanwhile, is intentionally shallow and doesn’t need fleshing out, but there’s something very entertaining about watching him get obsessed by stupid things like finding out why one friend doesn’t slap him affectionately on the butt like he does with his other male friends, even though they all find it intensely annoying.

My favourite two episodes were the ones with the Hot Dog Guy. Gumball tries to be random by hugging this stranger for no reason, and of course it soon spirals out of control and becomes incredibly awkward, neither of them actually wanting to spend time with one another but ending up in situations where it would be rude to refuse one another’s company as things get increasingly homoerotic. Yes, weird for a kids’ cartoon. No, not really homophobic because it’s not funny from the angle that being gay is inherently comical or disgusting, but awkward misunderstandings are both funny and adorable. Yes, weirdly adorable even though one is a little blue cat and the other is a large hotdog.

I’m definitely keen to keep watching, and with the sixth season just starting, it seems I have plenty more. 

Friday, 24 November 2017

The Amazing World of Gumball season 3

Gumball is my go-to show to watch at the moment. It’s such exuberant, silly fun with such likeable central characters and such joy in the medium of animation. Not every episode is a hit but enough of them are that I’ll always have fun in any viewing session.

The season starts in a slightly sad way as the original voice actors pass the torch to the new kids. Replacing kid actors is generally necessary in these kinds of shows, though they seem to be letting Jeremy Shada keep voicing Finn long-term since he replaced his brother in Adventure Time. In fairness, by the time the voice work for Gumball season 3 started, the boys’ voices had changed a lot, even when they weren’t exaggerating it, and it was nice to even give them a send-off rather than just making the switch behind the scenes. I’m not generally that keen on meta-humour dominating a whole episode, and the season finale where the cast contemplate selling out for money didn’t work for me, but in this case it was sweet and worked well as a pretty original concept.

Otherwise, the season is mostly more of the same. The kids get into scrapes with various classmates and family members, struggle with allergies, try to watch scary movies without Anaïs, or think up an imaginary friend. The show does a great job of taking tried-and-tested concepts and subverting them, or sometimes affectionately pastiching them. The show also does the surprise anticlimactic ending even better than Adventure Time.

But this season doesn’t just coast along doing the same old things. There’s a fair bit of character development. Some background characters get more fleshed out, with Sarah and Alan getting episodes centred on them, and one episode is even centred on ‘extras’. There’s also quite an interesting side-story where uninteresting background characters disappear into ‘The Void’, with one not only being rescued from there but another becoming a much more major player when he manages to escape.

Most significant, though, is the development of Penny. Initially Gumball’s comedy crush, the two of them have genuinely gotten closer, culminating in Penny literally coming out of her peanut shell. It’s a very interesting development and it’s sweet how the couple are still so awkward and it doesn’t end up taking over Gumball’s entire life. Perhaps more interesting is the effect it has on Darwin. He’s initially very jealous and protective of his best friend being taken away from him, and his protestations of love for Gumball get pretty ardent. It walks a nice middle ground where potentially gay kids could see him as a perfectly normal boy with a gay crush (albeit on his adoptive brother, which is a bit weird), yet it’s also completely possible to see his devotion as a ‘bromance’. Religious groups can’t go crazy about it corrupting youth but at the same time it leans towards the normalisation of if not homosexuality, then dismantling the limits of what can be portrayed on kids’ TV in terms of appropriate expression for boys.

Which is not to claim Gumball is spearheading a cultural revolution. It’s just a nice background touch to a smart, entertaining and inventive TV cartoon. Which I will certainly continue to watch.  

Friday, 10 November 2017

The Amazing World of Gumball: Season 2

In the five years since I watched the first season of Gumball, it got a lot more popular. Clips from the show occasionally pop up on Facebook, going a little viral. It’s fully incorporated into Cartoon Network promotional material like its 25th anniversary clip. It’s won a number of awards and generally entered into public consciousness to a much greater degree. I’m pretty sure it will be remembered nostalgically in a decade just like Powerpuff Girls and Fairly Odd Parents are remembered today.

I actually watched a fair chunk of season 2 before I stopped for a few years. Back then it was hard to find anywhere to watch the show. But I absolutely loved the episode The Job, where the show’s penchant for mixing animation styles is taken to extremes. It’s a beautiful, fun episode with a whole lot of weirdness going on, and one of the most inventive episodes of a show animation-wise that can ever have aired on TV.

Broadly, though, the show continues in the same way as the first season. Short, exuberant 10-minute episodes cover things like Gumball feuding with Banana Joe over a chewed pen, going to see the simple life of a rather Amish-esque potato or getting embarrassed over a stupid video of Gumball going viral.

The Watterson parents get more fleshed out here. Richard becomes a little less irritating and more sympathetic, even doing stupid things like getting into petty quarrels with his neighbour or being too wet to kick out the partiers who take over his house. We also get an insight into how he became the way he is, with an appearance from his overbearing mother. As for Nicole, that tough-love competitive spirit of hers reaches extremes, first in how far she pushes Gumball in a paintball game, and later in her own refusal to lose, which develops into her being some incredibly strong beast more or less unbeatable in the established world.

Other characters get more exploration too. Hector becomes more than just some feet and shins. Carrie shows more of a dark side. Insane new girl Sarah gets her introduction, though only seems a little obsessive in this season – and brings with her a very amusing set of friends from another school who look and move like 70s cartoons. Another human introduced is Santa, played with aplomb by Brian Blessed, national treasure.

Then there’s Gumball and Darwin, who were pretty well-developed from the start. They remain two of the most joyful characters to watch in any cartoon – impulsive, selfish and fun-loving Gumball paired with cute, sweet-natured, caring Darwin. In one episode they explore their dynamic, Darwin wanting to take the lead instead of following as the straight guy, and it’s an interesting examination of their dynamic. They’re still totally adorable, and their relationship is still very often homoerotic and has no qualms subverting gender expectations – the boys are quite happy to dress up as girls for their fake TV show (adorably rendered in anime style by Mike Inel online), hyperventilate into one another’s mouths or comfort each other by hugging and stroking. It’s totally adorable.

And on that note, this season pushes more boundaries than ever before. What this show gets away with is considerably more surprising than Adventure Time’s ‘Get in his pants’ joke. Of course everything is only implied – double entendres like “Did you see what he did to that guy’s cherry”, or visual boundary-pushing like Gumball and the balloon boy Alan meeting in the boys’ bathroom and Gumball having to reinflate him by, well, blowing him up. And then coming out of the bathroom looking decidedly disturbed. It pushes at what’s permissible and that’s one of its strengths.

Of all the cartoons currently airing targeted at kids, it’s the one that appeals the most to me. As an animation fan, in terms of humour, in the cuteness of the characters, in the unpredictability of the episodes and in terms of subverting expectations. The last two episodes in particular poke fun at the ideas of a whole world being made of living things and how horrific that would be, and the idea of cartoons resetting after each episode without consequences.

Funny, easy to watch, cute, likeable and inventive, I’ll definitely carry on watching Gumball

Sunday, 25 December 2016

僕だけがいない街 / Boku Dake ga Inai Machi / A Town that Lacks Just Me / Erased

Anime by and large has been lacking ambition lately. Possibly it’s just that I’ve been watching less of it, but there are relatively few titles that people bring up as challenging or sophisticated these days, in a world of fanservice and idol anime. But there’s still noitaminA, the programming slot that usually at least attempts to do something a cut above the average.

And so it was with Boku Dake ga Inai Machi, which takes a more serious seinen tone with its murder-mystery storyline and brings together themes and modes of a variety of recent hits. Directed by Itou Tomohiko, buoyed up by his successes with Sword Art Online but having rather more in common with his breakthrough work with Hosoda Mamoru – in particular TheGirl Who Leapt Through Time, this series was also well-marketed. My own interest was piqued by a large and attractive poster for the show in Shinjuku station. It looked like a cute coming-of-age story and over this Christmas break, I binge-watched the 12 episodes very quickly.

To be honest, it’s not what I hoped it would be. It aims for the cleverness and paranoia of Monster with the mind games of Death Note and the cute, smart kids in peril of Tokyo Magnitude 8.0 and some of the glib, vaguely Murakami-esque detached observations of Bakemonogatari. While there are some superbly-done parts of Boku Dake ga Inai Machi, ultimately I don’t think it hangs together nearly well enough, nor are all the extraneous parts necessary.

In a convoluted time-travelling plot, our hero Fujinuma Satoru has a magical power. When something terrible is going to happen, he inadvertently goes back in time a few minutes so that he can put it right, saving lives and avoiding disasters. This is presented in a very direct echo of The Girl Who Leapt Through Time using film effects. When a far more dramatic crime erupts, he is sent back much further, to his elementary school – where the events that led to the recent crime were set in motion. This is an interesting, if not particularly original, set-up – Satoru is a 29-year-old in a 10-year-old’s body and must investigate a set of child abductions to save himself and his loved ones in the future.  

However, this whole section didn’t ring true at all. Satoru doesn’t have much personality beyond an endearing tendency to speak his thoughts out loud and then get embarrassed, and there’s no exploration whatsoever of the strangeness and hilarity that must come from a 29-year-old, with the mind of a 29-year-old, going back into his 10/11-year-old body. Indeed, the kids around him, with only a couple of exceptions, all speak in the weirdest artificial diction, almost all of them preternaturally smart and basically miniature adults.

The pacing of the series is all off-kilter because the set-up is saving the first child who will be abducted. This not only rings false when the danger to one of Satoru’s closest friends who will be the second victim is barely even raised, but creates an awkward set of overlapping arcs where even if the problem is solved we then lose the sense of triumph and get an uncomfortable jolt of then moving to the next stage of the plan because the murderer hasn’t been dealt with. The romantic undertones are half-baked because the script calls for a cute budding love story but also occasional reminders that this is a 29-year-old mind starting a romance with a 10-year-old girl. And ultimately there’s only so much satisfaction that can be derived from a crime detective story where ‘How can you predict what’s going to happen?’ can only be answered with ‘Because of my magical time-travelling powers.’ The idea of eyes flashing red with fury or malevolence doesn’t work either, and there’s no attempt at sophistication when giving the bad guy motives.


There are things I certainly much admired here. The show does an amazing job of examining mother-child relationships, with some of the warmest moments are simple family affairs. There’s at least an original, if unlikely, ending arc to finish things off and further complicate the timeline. I enjoyed the dynamics of Satoru’s gang of schoolmates and wanted to see them developed more. And I did enjoy how the series was drawn and animated, which was very reminiscent of A1’s big-screen debut, Welcome to the Space Show. But I have to say, I hoped for much more, and feel that the same things have been done much better elsewhere. 

Tuesday, 19 April 2016

Adventure Time: Season 6

The sixth season of Adventure Time brought a lot of the mysteries that had been building up from the start to the fore, and answered a few of the show’s big questions. Unfortunately, when actually brought into the foreground, some of the answers we were given ended up much less exciting than the open possibilities we had before. Not only that, but a slew of throwaway or dull episodes, a strange release schedule that meant this season aired over the course of more than a year, and severe disappointment over guest animators means that this was where Adventure Time lost me. I still watched the season, at a considerable delay, and I will still at some point watch the next. But I no longer feel particularly excited about new episodes or watch them quickly. I can catch up later. Having watched since Adventure Time was but a silly, random pilot episode where it felt like anything could happen, this is a little sad for me.

Season 6 had some great ideas. The Lich was transformed into a giant baby, and a highlight came when Lumpy Space Princess did a very bad job caring for him. Finn gets an arm cut off and goes through a series of replacement limbs, though nothing much came of them. The latter half of the season constantly foreshadowed significant events coming with the approach of a ‘Catalyst Comet’, with a good sense of continuity and build-up. There was a very interesting flashback episode to long before the start of the series, with Evergreen. And Finn finally met his father, Martin.

But none of these satisfied very much. The Lich turning into Sweet Pea and the backstory introduced in ‘Evergreen’ both held my attention well, but what they set up has yet to develop into anything important, which is also the case for the reappearance of Simon’s wife Betty. The idea of Finn’s dad not being a hero or positive role model but an opportunist with a tendency to abandon those who bond with him is refreshing and quite clever, but makes episodes centred on him a bore. The appearance of the comet was built up well, but especially compared with the Lich in the last season was dealt with far too quickly and the random ways Finn could deal with everything he faced were deeply artificial.

I enjoyed the increased development of minor characters like The Cosmic Owl, Peppermint Butler and Jake’s family (both his kids and his brother), but at this stage I’m a little bored of Lemongrab, the King of Ooo and Magic Man – even if the latter is in a more interesting position now. Susan Strong is a character who probably didn’t need to recur, and the classic characters like The Ice King and Lumpy Space Princess felt under-used towards the end of the season. I really, really hope we never see Chips and Ice Cream or the Ghost Fly again.

Then we come to the guest animation. I was very excited to hear that Yuasa Masaaki was going to do a guest episode. Kaiba remains one of my favourite anime series of all time, and he did such a superb guest episode for Wakfu. But even though it was critically lauded, I thought ‘Food chain’ was a mess. Yes, it was experimental, to a degree, but mostly it felt bereft of new ideas, any actual sense of the established feeling of Adventure Time or any of the emotional sincerity that distinguishes his other work. For me, this was a huge disappointment.

I had no expectations of David Ferguson, but ‘Water Park Prank’ was, for me, the worst episode of Adventure Time yet and I very much doubt it will be topped. The awful ugly art style I could deal with, but the horrible pacing and story of the episode, which again seemed like there was little or no familiarity with what has been established as the Adventure Time world made me feel a faint sense of second-hand embarrassment throughout.

Still, the season was by no means disastrous. I just feel increasingly less intrigued as the show’s mysteries are answered, and feel that there’s a pressing need for the show to establish a kind of end goal for Finn to strive towards, now. Because at this stage it feels like aimless drifting. And we know how stoners can get way too stuck doing that.

Tuesday, 12 August 2014

A Liar’s Autobiography: The Untrue Story of Monty Python’s Graeme Chapman


This was such a beautiful idea, and could have been something wonderful. And while I suspect I liked it rather more than the critics who eviscerated it, and it had flashes of something brilliant, mostly it simply wasn’t a good animation at all.

The strong idea: to take the audiobook version of Graeme Chapman’s 1980 ‘autobiography’ – with four listed authors other than Chapman and the typically glib appended joke ‘Volume VI’ – and make an animation using Chapman’s voice. What we know now about his hedonism, his alcoholism and of course his death from cancer will surely lend extra poignancy, and getting the surviving pythons involved for new voiceovers can only help, right? What’s more, to reflect the many and varied elements of Chapman’s life, how about commissioning a number of British animation studios to provide different segments for a compilation animation like Fuyu no Hi or Genius Party? Sounds great, right?

Well, there are two massive failings here – one is that the animations dictate the pacing, and the pacing is entirely wrong; the other is that without fail, the animations are ugly. There is no cuteness here, not even the quirky cuteness of Aardman or Peppa Pig. There is no stop-motion or classic animation in the Superted/Count Duckula tradition. There is certainly no Watership Down realism, storybook winsomeness of The Snowman or any of the clever mixing of styles of Gumball. I’m sure it’s because of a low budget, but we get almost nothing but bad CG best-suited to early 2000s European music videos (yes, I’m talking Jamba!-level), unimpressive Flash and some clumsy hand-drawn animation in the style of unimpressive adverts. And not Kellogg’s smoothness or Compare the Meerkat decent CG. The film fails to represent either the history of British animation or how good it can be. Some sequences are done very well, mind you, but others are awful and there is a constant need for the experimental parts to be tempered by some sincere, straightforward, solid animation.

The film starts very clunkily. After an awkwardly-timed rendition of Chapman choking during the Oscar Wilde sketch done in cut-out animation, we go back to his childhood, and things get awkward. A story about body parts during World War II isn’t really one that benefits from visuals, even crude cartoon ones, and Chapman’s ideas on class get muddled. Asides with awfully-rendered monkeys as the Pythons long overstay their welcome after the well-known story of coming up with the Python name. And then while the scene of miserable British holidays in the rain worked, stiff video-game CG for a quite clever passage about Freud (bafflingly played by Cameron Diaz here) analyzing an obviously homoerotic dream about Biggles and pointing out only signs of feelings of navigational inadequacy completely ruined it. It not only made the dream itself hideously unfunny, it was far too slow to unfold and all the humour dried up.

Bland animations covered Chapman going to Cambridge and meeting Cleese, who did an unkind impersonation of David Frost. The most obvious and puerile animations were used for Chapman discovering his sexuality (which came over far more as bisexual than homosexual) and sadly, later, his penchant for promiscuity. Things got better as he realised his alcoholism and he went cold turkey – the sort of event that requires odd, experimental animation, which is what we got, and the animation towards the end where he grows very tired of Hollywood parties yet incessantly namedrops is superb, like a smoother Superjail, especially when Wilde himself appears – voiced, of course, by Stephen Fry.  


Chapman was a funny man – ignoring the awful and butchered Yellowbeard – and I sense the autobiography reflected that. But coupling his writing with badly-paced, ugly animation kills it. And having all the Pythons bar Idle (whose singing voice features) provide new voice-overs makes me think that the project deserved to be better-realised than, sadly, it was. 

Tuesday, 5 August 2014

ねこぢる草 / Nekojiru-So / Catsoup Grass / Cat Soup

Nekojiru-So is a very weird short animation. In weirdness, it’s right up there with Mind Game and even A Country Doctor. The 2001 animation is an adaptation of the drug-influenced manga of the artist Nekojiru – which means catsoup – who sadly committed suicide three years earlier. I must confess, I do not know how much of the trippiness derives from the original work, as I have never read it, nor seen the prior collection of 2-minute shorts Nekojiru Gekijou. But I get the impression her vision is maintained in the out-and-out weirdness here. No surprise, Yuasa Masaaki was a screenwriter here. 

Let me try to recount the plot, as I recall it. The young humanised cat Nyatta almost dies trying to fish his toy truck out of the bath. This near-death experience, apart from letting him pass a group of women gossiping in squeaky voices like Sweep from Sooty and Sweep, also allows him to see his sick sister Nyaa-ko’s soul being taken away. Apparently the one taking her soul is meant to be the bodhisattva Jizou – patron deity of dead children – he looks a hell of a lot more like a cutesy Shiva. Anyway, Nyatta pulls his big sister’s soul back with him, but succeeds only in splitting it in two. When Nyatta recovers from drowning and the dead Nyaa-ko is revived using this half-soul, she is more or less vegetative.

On a quest to buy some tofu, the siblings stop at a circus where the Abrahamic god seems to be performing, sawing up a woman and reassembling her, giving form to his words and presumably being behind the circus’ main attraction, a giant bird full of his cloud-breath that makes pretty colours when it squawks. Inciting these squawks, however, foolish men go too far, the bird fills up with rainclouds and then water, and finally bursts, flooding the whole world.

Nyatta and Nyaa-ko end up on a wooden arc with a pig they treat very cruelly. He offers them tasty fish that gathered to eat the boat occupant’s poop under their toilet, but the cats prefer to unzip the pig’s outer skin and remove the tasty butchered pork cuts from inside him, which they fry up and eat - including the pig autocannibalising himself. Out on the sea, a creature is pregnant with kittens, but eaten by baby pterodactyls, whose poop puts the baby kitten into the flowers the grow beneath them. One fish, meanwhile, has a small adventure trying to make a break for it, but some samurai chop him up into sushi. Undeterred, the fish bone swims on, seeing a giant muck-lump above the surface and then washing up on the shore, where a random child cat eats its eyeball and gets reprimanded.

The beach brings in sand imagery, and God empties the world’s excess waters, so that the world becomes desert. The poor pig is abused by the cats, who use him as a slave, riding in his skin and ultimately killing him. Nyatto loses an arm in the scuffle, but gets it reattached. In the house of some weird degenerate, who feeds them delicious food before putting them in a cauldron with vegetables, donning his bondage gear and trying to cut their heads off with scissors. He gets overexcited and falls in the cauldron himself, and the cats escape, first pulling off his scalp to reveal the robot parts underneath, then chopping off his limbs and shutting the lid on him. These are some violent kitties.

Back in the desert, they dig under a mushroom-y thing to find water, but uncover a water-elephant, which is pretty awesome. It has plenty for them to drink and they can even swim in it, but it finally evaporates in the blistering heat – moments before reaching a shoreline where giant Dalí-influenced mosquitoes stalk along. Cutting a cabbage-thing full of blood, God stops time, and for some reason the cats fall down into giant still scenes mostly of the ocean. In a rather lovely, extremely bleak sequence that follows after one cat finds a woman about to step in front of a subway train and cuts away her teardrop like a jewel, in the attempt by celestial beings to set time right again, everything is sped up, slowed down and reversed. The cats age in moments, car crash victims are restored, and bullets are sucked right out of the heads of the victims of a gangland or terrorist execution – the likes of which I’ve sadly seen from ISIS lately.

Time is turned back far enough that the cats are back on the arc. Jizou had hinted they need to find a flower, and they come across it past some weird steam-powered cat. This restores Nyaa-ko’s soul, so the two can return home – suggesting it may all have been a trip into the world of the dead. Except that back home, when Nyatto goes to the toilet, his family members all get switched off just like the picture on a CRT television. As does Nyatto. And then the screen itself.

Okay, I’ve taken about all the space I have just to summarise the bizarre plot, but that should convey just how weird this was. Like most super-weird anime, though, it is justified by its striking visuals, brief moments of heavy emotional significance and frequently unsettling atmosphere. J.C. Staff are at the most experimental I’ve ever seen them – though I guess if you condensed all Di Gi Charat’s weirdest moments you might come close – but also ambitious. Some of the sweeping shot compositions and the methods of realising vast scales are beautiful.

I can’t help but think I’d have loved this if the cats were a little more sympathetic, though. Cruel little buggers!

Friday, 25 July 2014

ジーニアス・パーティ / Genius Party

I’ve been meaning to get around to watching Genius Party for a long while. Well, today turned out to be a good day for it, because I had set aside some time to marathon Natsume Yuujinchou, only to find I only had series 4 to watch. So as I was in the mood for something new rather than something I’ve been watching for a while, I fixed on Genius Party.

If the title makes you expect a rave with a Tales of Symphonia character, have another think, and forget modesty. This compilation film is rather in the vein of Fuyu no Hi – several respected directors get a chance to show off their stuff. This is somewhat of a lesser project, though, in terms of its inception – it’s not international, every director represented here being Japanese, it’s not linked by a stab at being high-concept like the Basshou theme there, and the animation is done entirely by Studio 4°C. When it was made in 2007, the studio were clearly very keen to put their stamp down as a highly capable, quirky and arty studio, building on their contribution to The Animatrix, the pleasantly oddball Tekkon Kinkreet and the wonderful Mahou Shoujotai Arusu. Of course, over the next few years, they were not exactly highly idiosyncratic, getting bogged down in animating Transformers: Animated and the ill-fated Thundercats revival, with not much else to show for their newly-established place in the anime world but the entertaining but not exactly ground-breaking Detroit Metal City and their game-related animation like the cutscenes for Catherine and one of the Kid Icarus shorts.

Divorced from the studio history, however, all the component parts of Genius Party are interesting in their own rights, though in no way make up a cohesive whole. Essentially they are linked only by being together in this compilation.

The first segment is the eponymous Genius Party, directed by veteran female key animator Fukushima Atsuko. Having contributed to Akira and Kiki’s Delivery Service, she’s worked with the best, though I’d like to see her helm more than this oddball segment. In a very music video-like sequence, a lanky dark-skinned man in a very strange burlap bird outfit hunts the hearts from little living stone faces in the desert. Most hide, but one is caught tripping out with a glowing flower. The bird-man gobbles down its heart and gains glowing wings, flying up to the sky. The flower, too, has floated up high and the bird-man eats it, becoming a shooting start. Whether as a result or by coincidence, clouds form an bright sparks rain down, restoring the soul of the little stone face whose heart was eaten. The shooting star bird-man returns to fly about and the stone faces show their approval with big glowing hearts, which pop suggestively when they’re most excited. One gets so stimulated it projects a giant trippy energy-flower into the night sky, which also becomes a bird. One of the heads becomes a huge, clearly living thing. This is clearly about inspiration and creativity inspiring all those around you...but how exactly is pretty subjective. It’s a bit of trippy vagueness that is very enjoyable visually but ultimately says little of importance.

Next is an offering from Kawamuri Shouji, the man who went from helping design Optimus Prime and other original Diaclone proto-Transformers to creating Escaflowne and designing mechas for Ghost in the Shell and Eureka 7. The length of a typical anime pilot, his Shanghai Dragon features a snot-nosed little Chinese boy who picks up a piece of alien tech that makes what he draws become real. Unfortunately, this draws vast intergalactic forces, and some big CG mechas come to catch him. The overused CG is looks dated now, but the action is incredibly stylish - and very, very silly! Fantastically paced wish fulfilment, it’s a cut above what can be done on TV budgets, and hilarious, but nothing you’d call artistic.

Third is Kimura Shinji’s Deathtic 4, with CG shaded to look like a grim gothic children’s book – with a heavy Burton influence. Kimura is comparatively unknown, but was art director for Steamboy and Tekkon Kinkreet. In a world of zombies who speak a kind of Japanesey Swedish, a boy gets in trouble when he finds a living frog. It’s a good effort and I love the art style, but attempts to inject action and fart jokes fall flat. A slow, meditative, creepy pace would’ve worked better.

Mangaka  Fukuyama Youji’s Doorbell is next, and the nadir of the film. Hideously ugly designs, bad CG and an overdone doppelganger storyline make this one to skip on any repeat viewings.

Futamura Hideki’s Limit Cycle is almost as bad, a faux-intellectual discourse on utilitarianism and existentialism that rambles on and on. Futamura is another key animator, though directed some bits and pieces like some episodes of the old Jojo’s OVAs, and this gets a pass from being a disaster for striking visuals. It’s all so juvenile, though. So 6th-form artwork.

Of course, the main draw here for me was Yuasa Masaaki’s Happy Machine. As a confirmed Yuasa fanboy, this short was everything I hoped his Adventure Time episode would be – and wasn’t. A surreal yet moving story of a baby discovering mortality, it had the odd yet coherent and sometimes stunningly smooth animation of Kemonozume, the freewheeling plot of Mind Game and some of the emotionally affecting qualities of his Wakfu episode. It had pee and poop and farts, yet the infantile qualities suited it, and didn’t seem embarrassing at all. Strange and yet moving, it was everything I hoped for from Yuasa, and makes me happy he could go on to direct Kaiba soon after.

Finally, big hitter Watanabe Shin’ichirou brings us Baby Blue, which is also well worth the hypothetical price of admission. The story of two students escaping ennui with an impromptu trip to the beach with a hand grenade, it succeeds primarily by being very straight, with superb naturalistic dialogue. The fantasy of blowing up an old-fashioned yankii gang helps, too. This is perhaps the most ordinary work here, but also the most mature and most meaningful – and beautiful.  

Sunday, 20 July 2014

劇場版 魔法少女まどか☆マギカ叛逆の物語/ Gekijouban Mahou Shoujo Madoka Majika Hangyaku no Monogatari / Puella Magi Madoka Magica: Rebellion

Well, this is the project that made the movies exciting. After two rehash movies, the third is the payoff – something exciting! Something all-new that advances the Madoka world. But once you’ve made your main character a god erased from all history, where do you go? How do you enhance such a neatly wrapped-up story?

Well, you subvert it, of course!

If I’m honest, there were a few things in the third of this movie series – and the only one that’s all original material – that disappointed me. I thought the world we were shown at the end of the Maoka series was worth exploring, and though this story nodded to that, it was set somewhere quite different. In many ways, the writing is deeply lazy – when you effectively create a character that has the powers of a god, plus an alien race with indistinguishable-from-magic sci-fi technology, you end up with a world where anything at all can happen, and you don’t need much logical consistency or detailed world-building. You can make time paradoxes, and have characters who are removed from timelines to fight alongside a godlike entity for no better reason than she quite likes to have them around. It’s lazy and simplistic and any problems can be very easily handwaved away.

But at the same time, this kind of story allows the writers to deliver fanservice by the bucketload. Not sexy fanservice – just things that the makers of the series would love to see. Characters are dead? Bring them back to life! An antagonist has gotten a big fanbase? Bring her back, make her good and reveal her human form! People have a real burning hatred for your intentionally sinister cutesy mascot? Arrange to have it dismembered, enslaved, tortured and more!

And while yes, it feels for much of its length like a cop-out, Rebellion is a hell of a lot of fun.

Everything is wish-fulfilment, by design. All the magical girls work together in a happy Ojamajo Doremi world of bright colours and cooperation. They even have cute sidekicks – Madoka has a Kyubey who is as cute as it looked like he would be at the start of the original series, and Mami has Bebe. Bebe, of course, an extra-cute version of Charlotte the Dessert Witch, able to communicate in weird gibberish that shows up as floating characters, and a staunch ally of the girls – perhaps the most enjoyable sequence in the film is where the girls chant a creepy nursery rhyme that leads to Bebe showing her true power.

Ultimately, Homura is still the main character and still the one to discover the truth behind this slightly perturbing alternate universe. Behind it, of course, are the Kyubey race, who having hypothesised the existence of the Madoka force of nature – which, after all, Homura told them about at the end of the series – and who want to try to counteract her wish so that they can tap this far more efficient way of getting the energy to save the universe. Neat, but not exactly hard to predict.

What comes as a surprise is that Homura has her own agenda, which is far more selfish than I had ever expected. It makes for some moral grey areas at the very end of this interesting and twisted story, and something remarkable that Madoka couldn’t have accounted for. How she is empowered to do what she does doesn’t really matter – it is poetic and has a bittersweet beauty.


The third film doesn’t feel necessary. It doesn’t feel like it completes an otherwise incomplete story. It feels added-on, an unnecessary appendage. But there’s no doubting that it was deeply enjoyable, especially for fans. 

Monday, 7 July 2014

劇場版 魔法少女まどか☆マギカ永遠の物語 / Gekijouban Mahou Shoujo Madoka Majika Eien no Monogatari / Puella Magi Madoka Magica: Eternity

It seems a little illogical, but actually it makes sense. What perhaps ought to be expected is that if I very much enjoyed the first Madoka film, based on the part of the series that I wasn’t passionate about, surely I should really love the part based on the episodes where I really started to admire the series’ writing. Right? But no – being repackaged as a movie did quite a lot for the first part of the series, especially as the result was a much-increased pace and more of a sense of steady progression. Sadly, the second movie doesn’t enhance its source in the same way here, and because there are far fewer episodes included, the pace is too slow for a standalone film.

Of course, this film covers the remaining episodes of the series after Miki succumbs to despair. She must be dealt with, and sacrifices must be made – so having grown close to Miki, Kyouko takes the fall. So as a result, the only one left to deal with the coming Walpurgis Nacht, the coming of a hugely powerful witch no magical girl can defeat solo, is Homura.

And we learn Homura’s story, which I didn’t see coming in the series and found quite genius – Homura has mastery over time, and has lived this story over and over again, trying to find a way to save Madoka by preventing her becoming a magical girl. Rather than, y’know, talking it through with her – and ‘as you will become the most powerful magical girl ever (thanks to my actions), you will then become an unstoppable witch’ probably would have helped – and rather than perhaps trying to go back and act much more supportive to Miki to ensure she and Kyouko are there to help with Walpurgis Nacht, Homura decides the end of the world is inevitable. Either she stops Madoka becoming a magical girl and the world ends because it seems she can never keep everyone together to fight Walpurgis Nacht, or she lets Madoka deal with Walpurgis, in which case Madoka becomes a far worse witch and the world ends.

Of course, Madoka also has a wish associated with becoming a magical girl, and because Homura has made her fate such a significant event, it can be an incredible one. Perhaps she could have thought of a better one – like, y’know, dealing with the root cause of entropy rather than the effect of Kyubey’s race having to harvest energy from human emotions – but nonetheless, Madoka’s wish makes her essentially a god. She removes herself from the timeline and changes the past and future so that every point a magical girl turns into a witch, she stops them. The girl will lose her power and return to her normal life – it is implied – but will not turn into a witch and need to be killed by her former peers. The result of this needs to be all but omnipresent is that she essentially becomes wiped from the real timeline, creating a whole lot of paradoxes because after all, if witches hadn’t been there before, she wouldn’t have been inspired to become this godlike existence. Nonetheless, the sheer magical power of her potential prevails – and there is a satisfying ending where the girls instead battle wraiths to battle entropy, in partnership with the Kyubey race, but only Homura remembers what truly happened.

It’s neat and it’s clever. It was a great ending to a series that cleverly challenged the conventions of its genre. It took childish concepts and later iterations that sexualised them and subverted them all – with a presentation that despite my initial misgivings because of Hidamari Sketch I think really work. Those potato-headed girls have a classic, winsome look that adds to the subversion.

I do sometimes feel Madoka is a little over-rated. While very good, it is not genius and isn’t nearly as thought-provoking as, say, Kaiba nor as clever a subversion as Princess Tutu. It is only the sheer silliness of magical girl shows that make it seem so intelligent by contrast. This is of course not to say that it isn’t smart. It emphatically is. It’s also compelling viewing and definitely well worth seeing, and there’s more to explore in its universe.


Which is why a third film makes sense – a chance to build on what has been established, and perhaps even subvert that. And that, as we will see, is precisely what the next film does. 

Tuesday, 1 July 2014

劇場版 魔法少女まどか☆マギカ始まりの物語 / Gekijouban Mahou Shoujo Madoka Majika Hajimari no Monogatari / Puella Magi Madoka Magica: Beginnings

Given that I ended up rather liking the Madoka anime, I left it quite a while before getting around to watching the movies – and even now have only seen the first one. Rather disappointingly, the first two movies are mere recaps of the series, which I could understand with Evangelion, because after all many years had elapsed since the series and animation standards had risen considerably, so it made sense. Here, though, there was only about a year between the series airing in 2011 and the film coming out in 2012, so it all feels a little redundant to truncate the series for the big screen. Most of it doesn’t even appear to have been re-animated, with the main changes being better backgrounds and a new opening. So in that sense, I’m pleased I left it a couple of years before watching, because I’d forgotten enough of the plot details to enjoy this again without the feeling of rewatching something I’d just seen.

Madoka was a series that I didn’t feel got really good until right at the very end, starting with the tenth episode of the twelve-episode series. Thus a film version covering the first seven or eight episodes didn’t hold that much appeal for me.

In fact, I was pleasantly surprised by the flow of this adaptation. It works as a single film, pulling off its typical magical girl setup at just the right pace, Mami losing her head in a stressful situation making for a very good climactic moment in a feature-length film (albeit rather a long one), and then the gradual realisation that Kyubey is not what he seems – or at least, operates with an entirely different moral compass – and the ultimate fate of magical girls works well for a reveal-style ending. But what really makes this work is that it becomes Sayaka’s movie: her centre-stage moments are all there in the series, of course, but because of the way the other characters rise to prominence, she becomes rather peripheral in the overall view of the series. Being the centre of attention here, the film essentially following her story from being introduced to the world of magical girls, grasping somewhat the meaning of it, debating the importance of wishes with Kyouko and becoming ever more powerful and ever more lost until the end of the film, she gets a chance to shine more clearly.

I think this works well even if, ultimately, it’s to the expense of Mami, who gets even less of a chance to make an impression as a complete person than in the series, not even getting to talk about her wish.
There’s also a strange dynamic in taking a markedly short series and turning it into a film trilogy. It’s rather strange how there’s the same amount of material, yet the impression left is different because the series was shorter than the usual, whereas a film trilogy is longer than usual. It’s odd how less material seems to be longer and given more time to breathe because of this context, but it is palpable how simply being a feature film expands the sense of scope. It turns out that Madoka suited being a film all along!

Ultimately, I was on board from the beginning. I love how Madoka subverts the genre, not just by being dark and edgy – that’s no real innovation these days, and I talked about Nanoha a lot in my review of the series – but by subverting it early on and then going on to add in more interesting twists and changes of focus. I’m actually looking forward to seeing the second film, but looking forward the most to seeing what new developments the final, original film will bring.


But talking about subversive Magical Girl series that are more sophisticated than they seem at first, go to dark places and would make great movies, how about a Princess Tutu movie version, huh? Now there’s a series that would benefit greatly from reinvention. 

Thursday, 17 April 2014

Fantastic Mr Fox

I very much wanted to see Fantastic Mr Fox when it was in cinemas, but somehow it slipped by without my managing to get my bum in a seat. And then it wasn't until five years later, after having seen director Wes Anderson's latest - The Grand Budapest Hotel - that I remembered I wanted to watch it and finally got hold of a copy. 

And this is exactly the sort of film I'd expect the maker of that film to make for children. Highly idiosyncratic, understated, oddly-paced and thoroughly modern, it may be irreverent to Roald Dahl but it is also a wonderful tangent for an auteur to go off on given a strong starting point. And if, somehow, you didn't notice the fixation with the centre line and how symmetry can draw attention to it in The Grand Budapest Hotel, I'd certainly hope you'd see it here. 

I mentioned Dahl, and indeed, this was one of the books I read in my childhood. I can't say that I ranked it as one of my favourites, though - it was no BFG, or Matilda, or either of the Charlie books. There's not much of an emotional arc to the book, though it had Dahl's trademark nasty streak, which is largely replaced here with the theme of how awkward communication can be that Anderson seems to very much enjoy. Other than that, really, what Anderson takes from Dahl is the setting - fox vs three nasty farmers - the symbol of contrition that is a tail being cut off and, in a way, the ending. What comes in the middle is all Anderson, and even more than a highly disciplined mise-en-scene, what seems to be his calling card is glib, naturalistic dialogue in which people often don't really listen to each other and often want to talk about their problems in a way that makes other uncomfortable. Very distinctive - and very bizarre to see in an animated film, which is partly what makes this so enjoyable. 

Somehow, there's just a slight edge of absurdity added to an awkward young boy who thinks he can't live up to his father's expectations feeling upstaged by the taller, more athletic cousin who has come to live with them being foxes rather than humans. There's a really amusing surrealist spark to the inclusion of mundane family issues into this film, only for the foxes to wildly attack their food and remind you of what they are. On the other hand, the dryness of the dialogue and the somewhat drab aesthetic probably make this an animation that adults will enjoy more than kids do. 


The film is somewhat unique and stands alone. I find myself wondering what would have been different had Henry Selick stayed on this project rather than going to work on Coraline, but equally I'm glad both exist and have the fingerprints of their makers all over them. Fantastic Mr Fox is an oddity, and isn't necessarily one for the Dahl aficionados, but I find it rather an enjoyable companion piece.  

Tuesday, 1 April 2014

Adventure Time - Season V

The fifth series of Adventure Time was long - 52 of its half-episodes, spread out over more than a year, sometimes with only one or two episodes in a month. 

Thus, it seems like a long while since the cliffhanger of season IV, in which we were introduced to the mysterious Farm World, created when Finn wishes that the Lich had never existed. This of course goes awry, but Jake isn't too bothered because he has met a very chilled-out omnipotent being and is able to put things right. 

The numerous episodes since tend to fall into three brackets - straightforward, simple little stories, which are where the show mostly feels a bit tired - though Finn does get a flashy new sword; episodes referring back to previous bits of continuity and bringing them forward, such as where the Ice King regains his sanity and brings someone from his past back; and the out-and-out weird and experimental, like when everything is done in glitchy CG or when an episode is dominated by James Baxter the Horse on his unicycle. 

Really, though a few of the episodes could have been dispensed with and I wasn't a personal fan of the Lemon Hope saga, it was the interplay between these three that keep me watching and make me feel like there's more for the show to say - at a time when plenty of shows have outstayed their welcome. 

I am still interested in Simon's backstory. I am still interested in Finn's inept stabs at relationships. 

I am still interested in Treetrunks and her shady past, Bubblegum and her far shadier one, and even the Earl of Lemongrab with his numerous clones. 

The show can still shock me, like when Lumpy Space Princess misunderstands a device for sending things back in time and blatantly kills someone - only to be made to forget all about it. And I am interested in this newest cliffhanger, and where Season VI will take it. 

From its humble beginnings with the web pilot, I really thought that Adventure Time would either burn very brightly and briefly before ending or that it would get very tired and end up a bad parody of itself. 

There's something in its formula - including occasionally churning out a brainless, uninteresting episode - that makes it stay interesting and relevant, though. I'm not sure what it is, but I'm glad it's there.