Showing posts with label Studio Ordet. Show all posts
Showing posts with label Studio Ordet. Show all posts

Saturday, 17 May 2014

フラクタル/ Fractale

I start watching Fractale. It looks like a pretty normal anime. Nice characters. Looks like a Germanic world. Very classic. And then Clain’s parents appear. One of them seems to have a bowl of water for a head. The other is defined by giant lips protruding from either side of her robotic head. What is this?!

An anime like Fractale occasionally comes along and reminds me why I love anime so much. The kind of anime I instantly fall in love with and must watch through as soon as possible, and will stay with me forever. They’re usually accessible but with an element of high-concept, often with sci-fi elements. I think the last I had such a strong reaction to was Tokyo Magnitude 8.0, but Fractale very directly follows on from two recent anime I’ve adored and aired at more or less the same time: Dennou Coil and Kaiba.

Like Dennou Coil, Fractale explores the interesting concepts that arise from being able to project digital data into the real world, and create avatars as well as whole new landscapes. Like Kaiba, it raises the philosophical question of what humanity will do if given the chance to wholly choose their outward appearance – albeit to much less depth and without nearly so much darkness as that anime, which remains an all-time favourite. Fractale is slightly less ambitious than these, wrapping its ideas in a fairly conventional young-boy-meets-strange-young-girl-who-is-centre-of-a-world-changing-conspiracy-and-joins-a-rebellious-airship-crew-to-protect-her plot exemplified by Eureka 7 but also seen in the likes of Xam’d. At only eleven episodes, that noitaminA hallmark, it perhaps could have been given slightly more room to breathe, but in the time it has, takes us to a whole lot of interesting, thought-provoking places.

Clain is a pretty young adolescent boy who despite living in a world of great technological advancement, loves old-fashioned relics – mostly from our own era, which is cute. Unlike most in the world, he stays in one place – not even his parents live with him, as the possibility of digital avatars (‘Doppels’) means that it’s the norm for people to drift around the world wherever they please and interact with their loved ones only remotely. One day, he rescues a strange girl from some daft Team-Rocket-Meets-The-Blues-Brothers pursuers, falls for her, but wakes up to find her gone, leaving behind only a locket – which contains a very unique doppel, advanced enough to give tactile feedback and look like a real human.

While the world is pretty utopian – under the ‘Fractale’ system, nobody has to work or runs short of food – the fractale system is starting to go wrong and displace large numbers of people, and ‘terrorist’ groups try to espouse the virtues of living free of the system. Those behind Fractale are also pretty sinister, a group of priestesses who demand daily ‘prayers’ and are after our heroine. Clutzy, thoroughly adorable Clain thus ends up on a quest not only to find out the truth behind the young doppel Nessa, but to reunite with the girl Phyrne – and the only way to do that is to join up with the terrorists.

With A-1’s usual high standard of good design  and cuteness (in conjunction with the fledgling Ordet), doing what has rapidly become their hallmark of filling a cast with very cute teenage girls and at least one very cute teenage boy, it succeeds in making its lowbrow elements the comic relief and foregrounding the epic adventure, working rather better than, say, No. 6, which attempted something similar. It was certainly more consistent than Sword Art Online, if not such a big hit. Clain is also probably the most sexualised shota since Ciel Phantomhive, with a girly look reminiscent of Joey Jones.

For an eleven-episode series, Fractale was paced well. The expository episodes did a superb job making us like Clain and Nessa, though they’re both character types I love – well-meaning but goofy, pretty-faced young boy and naive, innocent, energetic, wholly good-natured little girl. When joining up with the airship crew and being made dogsbody, apparently a signature of these series, things did not drag and the simmering rivalry with the captain Sunda actually worked, as well as the comedy and cuteness from tsundere Enri. When there are losses in the ranks, they are actually deeply sad. And the ending, while it was never going to be that profound, is nicely open-ended while giving a sense of bittersweet closure.

If there were things I didn’t like, they would be Phryne’s ‘father’ figure, Barrot, who in his slimy, groping ugliness is a bit too exaggerated for the sake of trying to make Phryne more complex, and the fact that the ‘doppel’ system feels like it needed more exploration. I was also no fan of the opening – indifferent song over kaleidoscope images – or the ending – one shot, still until the end, with an awkward rendition of a Yeats poem. But these were far outweighed by how much I enjoyed Fractale, the world we glimpsed and especially the delightful characters we got to know. 

Tuesday, 19 June 2012

ブラック★ロックシューター / Black★Rock Shooter

Thoughts on the original OVA: here

Studio Ordet are likely here to stay, for while the full series of BlackRock Shooter was a little disappointing, it was also extremely memorable, visually striking and really came into its own in its final two episodes. If this is what happens when KyoAni bow to pressure and fire one of their directors (Ordet being founded as a direct result of the backlash against LuckyStar leading to director Yamamoto Yutaka being sacked), maybe they should do it more often.

Until near the end, I was finding BlackRock Shooter something of a disappointment, which is why I fell out of the habit of watching each episode as it came out – the series ended back in March. It was, I felt, little more than the OVA stretched out a little and very slightly altered. After all, this series only got 8 episodes of prestigious noitaminA airtime, while the OVA was 50 minutes long – about 2 ½ episodes. And I wasn’t impressed by what was added.

One of the things I liked about the OVA was one of the things that I saw criticised most widely – the contrast between the exaggerated and fantastical world of BlackRock Shooter and the rather mundane world of two girls, and how the small, rather silly problems of who is best friends with whom seem like the world-shattering battles that the alternate world makes literal. The very first episode of BlackRock Shooter did all it could to destroy that nice subtle, observation by making the things that lead to the internal battles of the girls’ other selves generally screwed up: new character Kagari is a screwy wheelchair-bound Munchausen’s sufferer and masochist who is openly hostile when she meets young Kuroi Mato, making jibes involving macaroons and having loud screaming fits. This all gets translated to macaroon cannons and a creepy voice repeating ‘Kaere’ in BlackRock Shooter’s world – it’s all just a bit too exaggerated to work and would have been much better if Kagari were subtly cruel and manipulative.

After the situation with Kagari gets resolved, the plot settles into a slight variation on the OVA’s – there, Mato and Yomi make friends, but Mato also making friends with Yuu causes a lot of tension. Here, Yuu and Mato have been friends a long time, and everyone’s relationships are manipulated by a creepy student counsellor at school – which is the stage at which I became a bit bored. I was also slightly saddened by the treatment of the sporty Kohata, whose story arc was pat and whose counterpart(s) in the other world didn’t impress at all.

However, it was all rather redeemed in the last two episodes where many things were revealed: the manipulative counsellor was hiding a connection with Yuu and had a very interesting relationship with her, told in a rather adorable flashback; Yuu herself was rather unlike what everyone had assumed; Dead Master was unexpectedly not going to have the role expected of her and there was actually going to be more of an explanation of who the characters in the other world were and why they looked like the main girls. While the OVA heavily hinted they existed independently of the girls and could simply enter their hearts – which made the physical resemblances as random as some of those in Kingdom Hearts – here, they were ‘other selves’ who take on the burden of physical pain for the girls, and when they are defeated, all the stored up pain disappears, though seems to take memories with it. This made for some interesting moral questions as to whether or not it was acceptable for the girls to offload their suffering, though some of the passive-suffering-while-another-fights when Mato became aware of the world was as creepy a glorification of suffering as anything in Loveless. Indeed, the series probably could have done without taking every opportunity to get its schoolgirl characters naked. It could be handwaved as showing their vulnerability, that they had been internalised by their counterparts, that they existed outside of any normal plane as something of an essence – but ultimately when it happens that much it just looks like fanservice.

That aside, the story ended up being quite an interesting and thought-provoking one and certainly better than I had expected at the beginning. The characters were likeable and the otherworldly designs were awesome – I had a particular fondness for the giant arms of Strength’s body (no matter who inhabited it). The CG work here was superb, cel shading good enough that most of the time it just looked like extremely dynamic hand-drawn animation, but allowed for great sweeping camera shots and those staples of girls-with-guns fans’ favourites: huge weapons and a rain of glowing bullets.

Perhaps it could have been more, and it got off to a bad start in my view, but its aesthetic was extremely memorable, its story turned out to be surprisingly strong for the limited number of episodes, and it eventually hit the right emotional notes. A near thing, but ultimately a success story.  

Wednesday, 8 February 2012

ブラック★ロックシューター / Black★Rock Shooter OVA

I would have reviewed this at the time, but I assumed it would be the first in a series of OVAs. In fact, a full series is now in production and has begun airing in the noitaminA slot, so this stands alone – and thus deserves a review.

It was the first production made by new studio Ordet alone – they warmed up with a few co-productions first. The studio was founded after Yamamoto Yutaka’s much-publicised dismissal from Kyoto Animation as a scapegoat for the negative attention Lucky Star got in its first few episodes (which personally I felt were better than what followed). He founded Ordet and BRS will largely make or break them – though they’ve already more than proven their capacity to make impressive animated sequences.

Black Rock Shooter was one of the most prominent of the songs by Supercell that really launched Vocaloid as a phenomenon. The song was written by Ryo after seeing some artwork on Pixiv by Huke, and it was the two deciding to collaborate that led to the formation of Supercell. It’s a rather cheery uptempo song with generic angsty lyrics, but a brilliant piece of pop songwriting, and also kicks off my favourite Nico Douga medley, Nanairo. Because it’s sung by Miku, the Black Rock Shooter character often gets conflated with her, but the design predates the association with Vocaloid and is quite distinct.

This 50-minute OVA tells two stories in parallel. One is the rather abstract story of Black Rock Shooter whizzing about her chain-and-checkboard-themed world fighting against Dead Master. The other is about two girls meeting at the beginning of junior high and depite being like chalk and cheese grow very close. Our main character Kuroi (‘black’, rather un-subtly) is not academic but full of energy, while Takanashi (which sounds like ‘No hawks’ but is written with kanji that most would assume are written ‘Kotori Asobi’ – little bird playing) is bookish and a little stiff. They get on very well, but Yomi gets jealous when Kuroi gets a new friend, Yuu, which it’s implied allows Dead Master into her heart. Kuroi finds a strange necklace that allows Black Rock Shooter to merge with her and rescue Yomi – at least, that’s what seems to happen, but it’s never really explained why Kuroi and Yomi resemble their otherworldly counterparts so much from the start, or why Yuu appears briefly in that world.

The designs are cute and the animation is mostly extremely nice, though some parts get a little sloppy where they ought to be bravura. While the plot is a little strange, that’s fine for such a short piece and it’s a great showcase of both the action and the down-to-earth storyline that can run with it. The series looks to be very similar, only rather than Yuu getting between the two it’s the rather over-the-top little rich girl in the wheelchair, and there’s even less link between worlds. But if anything, it’s more visually appealing, especially in the other world, and I’ll definitely watch on. Plus I like the new sung version of the song!