Showing posts with label shounen jump. Show all posts
Showing posts with label shounen jump. Show all posts

Tuesday, 2 October 2018

僕のヒーローアカデミア / Boku no Hero Academia / My Hero Academia season 3



The third season of BnHA just ended, and honestly it feels strange. In many ways, this show is a successor to the big Shounen Jump series of the past – Naruto, Bleach, HunterxHunter. As such, it doesn’t really suit coming out in seasons. The story isn’t designed that way and there’s no real hook to the season openers or the season finales. Plus we had to have much of the first episode taken up by recaps. I’d much rather the show could be continually produced every week like those other titles – as long as there wouldn’t be too great a dip in quality and we didn’t have to descend into filler hell. Maybe that’s just too much to ask for.    
    
Which is not to say that Boku no Hero Academia is lacking in quality. It’s a great shounen show full of interesting characters, inventive powers and some great humour. Yes, it’s still as derivative as it ever was, with training arcs, tournament arcs and more and more concepts we saw years ago in Naruto or decades ago in X-Men, but everything is done so well, and centred on such likeable characters, that it never feels tired or recycled.

This season follows our academy class through some pretty significant changes. The kids go to a training camp where they get attacked by the villains, acquitting themselves pretty well but ending up letting Bakugo get kidnapped. That leads to a rescue operation that intriguingly subverts some expectations for shounen manga and has Midoriya-kun learn the lesson that trying to play the hero and face up to your foes can often be totally self-destructive, whereas running away and letting your elders and betters take care of it tends to be the better strategy. 

This chain of events, though, leads to the most important part of the series, awkwardly in the middle of the run. All Might faces his nemesis and the puppetmaster of almost all the bad guys un the shown One for All, and in their showdown the big bad realizes that All Might has passed on One for All and is essentially running on fumes. It's a pivotal moment, especially as it unfolds with the world watching, and the final result is that All Might s revealed to have lost his powers and will no longer be the sole protector of the world. In a society with heroes at the very centre, this has vast repercussions as the populace loses their sense of security under a fittingly almighty protector. 

The rest of the season is essentially the fallout from that event. The kids enter another exam, to get their provisional hero licences, but there's a shift in the mood. This isn't just about the kids working their way up the ranks - there's a power vacuum now and people are uncertain and liable to lash out at the system that's supposed to protect them if they feel it's showing cracks. These kids won't just continue carefree student lives if they get these licences, they'll be on the front lines against villains out for blood. And then awkwardly appended on the end before they go off for new, more serious internships, they meet the top students at the academy, including some weird guy who looks like Lucas from Mother got buff.

So in the end, my biggest complaint here is that adapting an ongoing Jump show in seasons makes for unsatisfying pacing and weird cliffhangers, like introducing Overhaul but having no development at all for him. But that being the worst thing I can say about a show means there’s really not a lot to complain about here. BnHA does what it sets out to do fantastically, with a rich and varied cast, a likeable protagonist, great setpieces, an intriguing world, beautiful fluid animation and flawless voice acting. It’s not breaking any new ground, but that doesn’t stop it being one of the most fun things to watch right now – anime or otherwise.

Sunday, 24 December 2017

僕のヒーローアカデミア / Boku no Hero Academia / My Hero Academia seasons 1-2

It seems to be a pattern with me and Jump series - I try them out, don't get on with them at first, then return to them after a while and end up loving them. Or at least enjoying them quite a bit. It happened with One Piece, Bleach and in a way with good ole Dragonball.

So this is the new hit shounen action series. It's doing pretty well, with quite a lot of promotion, a third season and movie recently announced and a video game in the works too. 

I tried out the first few manga chapters months ago, but couldn't get over the weird art, especially of the true form of the #1 hero, and found the pacing very weird. That may have been down to poor-quality translation, though. But I eventually tried the anime, and found it to be a lot of fun. 

The show's world has a lot of echoes of Hunter x Hunter and One Punch Man (OPM itself being in many ways a tribute to HxH in any case), with a little Tiger and Bunny thrown into the mix, all of which could be said to be riffs based on a premise set up by X-Men. 

Boku no Hero Academia shows us a world where 80% of kids born have a 'quirk'. A mutant power, basically. This can be just about anything, from super strength to invisibility, with some very weird and inventive ones in the mix too. Our hero, little Midoriya Izuku, or 'Deku' as he gets called by the school bullies, is one of the 20% who are quirkless. This is a shame because he loves heroes and could be called a fanboy in the depth of his knowledge. The show actually uses the English word ‘Nerd’ for him, rather than ‘otaku’. A chance encounter with a prominent hero leads to him being bestowed great powers - so he enters a school for the gifted and through a series of exams similar to those in Naruto (even being interrupted by a more serious clash just like Naruto's) proves himself to his heroes and his former bully. 

There are a slew of anime just like this. A school for the gifted where the sweet-natured, unassuming one ends up the centre of attention and gains great power to use against real bad guys can be seen in, for example, Gakuen Alice, Soul Eater and Mahou Shoujotai Arusu. The basic idea is common in the west too, not only in X-Men but Monsters' High, Miss Peregrine's, The Incredibles et al. It's all basically riffing on superhero tropes and there will be thousands more iterations of the same thing in years to come. 

But while HeroAka treads familiar ground, it does it well. Midoriya is an extremely likeable protagonist, not only sweet and insecure (and adorable even if everyone keeps describing him as 'plain') but generous, hard-working and ambitious. It's interesting that at first he's given a power he can't really control and causes him great pain, because that opens up dynamics about self-preservation and sacrifice, though by the end of season 2 Midoriya has moved beyond that. 

The supporting cast is also great. The teachers remind me of Soul Eater's, unhinged and often goofy but awesome to see in action. There are lots of interesting fellow students, from major players with daddy issues or anger issues or abandonment issues to very enteratining ensemble characters like the frog girl or the bird-headed kid with a shadow beast living inside him. 

Compared with other strong Shounen series, the bad guys are currently a bit lacking. I like the main antagonist’s design a lot but much of his story arc so far has been about finding his true purpose, and a villain who lacks a clear purpose is not a very impressive one. There are other villains here, too, the charismatic and interesting Hero Killer who sadly pales beside One Punch Man’s treatment of a similar misguided philosophy, and All For One who so far is just a shadowy figure pulling the strings with a motive apparently rather like Orochimaru’s in Naruto. There’s a lot of potential for the main villain to become very interesting, but so far it’s only potential. Then again, HunterxHunter, Naruto and Soul Eater were slow in revealing their primary antagonists, and D. Gray-Man waited a very long time to add nuance to theirs so I can see him getting depth later. If mangaka Horikoshi Kouhei fails to deliver on that front, though, it will be a major letdown.

Nothing here is groundbreaking, but the best shounen series seldom are. We've had pirate stories and ninja stories and stories about Son Goku before, but the best Jump series make those familiar storytelling realms their own in quirky, inventive ways. The same can be said for Boku no Hero Academia, and it's hard not to root for lil' Midoriya-shounen, whether he's getting all determined, fighting down tears or reaching out to someone in need.


As for that weird character design that got me so hung up at the start, well, I guess in the anime it just about works. Just about. 

Sunday, 25 December 2016

ハイキュー!! / Haikyuu!! Season 3

Given how much can be covered in an entire series of an anime, it feels almost redundant to write about 10 episodes of a sports anime covering just one volleyball game. The previous seasons have been 25 episodes, so this felt more like a series of specials than a full season. However, following the underdogs as they go up against the formidable Shiratorizawa was certainly fun.

Tragedy hit the series as Tanaka Kazunari, voice actor for coach Ukai, passed away during the production of this season. He delivered some fantastic final lines and his replacement of course doesn’t sound quite as he should, and it’s a poignant note to remember this production by.

This season is focused on the single game, but succeeds very nicely in the two core strengths of Haikyuu – bringing new light to the established cast, and introducing some highly compelling oddballs on the rival side. The intrigue of Shiratorizawa comes not through the powerhouse giant Ushijima, but the bizarre-looking jester-like Satori. Sports anime and manga have long thrived on being able to pitch the heroes against oddballs, be they the super-powered children of Inazuma 11 and Saki or the tactical mind-game masters of Hikaru no Go.

But this season is effectively Tsukishima’s time to shine, which is great to see. From detached, sarcastic cynic too afraid to commit his all, he’s become the team’s strategic cornerstone. It’s pretty great to see that change, while retaining his bluntness.

Hinata remains the reason I watch the show, though. With his boundless enthusiasm, determination, ability to shock and occasional blind luck, he’s what gets under the skins of the opposing team and what makes Karasuno an oddball team. He’s everything I want from a shounen protagonist and I have to say that I can’t get nearly as interested as the rest of the fandom in all these random captains and setters when they just don’t seem nearly as compelling as what’s at the centre of this story.

Catchy opening and ending songs, solid production, a pretty aesthetic and very strong vocal performances made for ten enjoyable episodes that are guaranteed not to be the last in this story. And I’m very pleased by that.

Tuesday, 4 October 2016

D.Gray-Man: Hallow

I have to admit, I did not expect the D.Gray-Man anime to continue. Ten years after the original began, and with the manga first going from weekly to monthly with the switch from Jump to Jump SQ, then going on a two-and-a-half-year hiatus, I just never thought we’d see an animated continuation. Which was a shame, because I’ve always had a real soft spot for Allen Walker and his motley crew of exorcists.

This short, 13-episode season continues where the last season left off, and unfortunately the chapters it covers are a bit haphazard and uneven. It’s good that the show gets to ease in again with the introduction of Timothy, whose blue mullet and cute shorts and amusing powers I’ve always enjoyed, but the problem is that no sooner is he introduced than he becomes an extremely minor background character, where he remains to the current manga chapter.

Then we have fan favourite Kanda getting his emotional backstory, as the mysterious Third Exorcist Project is undermined by the Millennium Earl by revealing Kanda and the mysterious Alma were created in the Second Exorcist Project, and using this knowledge to cause chaos. Allen gets to witness an extended memory sequence of adorable shota versions of Kanda and Alma, blessed with great strength and a healing factor, but doomed to be torn apart by the truth. It’s a nice, self-contained background story, but eats up almost the whole of this season, completely ruining its pacing.

This leaves only the final episodes to tease the story to come – which is extremely convoluted and confusing. The Millennium Earl’s true face is revealed as various new Noah make their appearance, a few of them looking way too similar to one another, and the relationship between Nea and Mana is teased. It’s a very unsatisfying cliffhanger to leave the season on, especially with so little build-up, and if this season could be kicked off by the quick and easy Timothy / Phantom Thief G story, next season would begin with – without spoiling the manga – several episodes of slow, dull, rather confusing chapters from probably the worst period of serialisation. This makes me worry we won’t see any more of the show, but where Hallow left off was a very poor end point, so I hope that’s not the case and they find a way to have the next season start in an interesting fashion, even if it means original material.

For all the small qualms I had, though, the central point is that it was a delight to see the show on the screen again. I didn’t mind all the changes in voice actors at all, though Lavi sounded a bit strange. Allen Walker remains a favourite character and with Timothy and the flashback to Alma and young Kanda, this section of the manga had a huge focus on cute adolescent boy characters. It’s nice to start seeing more depth to the Millennium Earl, and Road gets some good moments, too.


I’m still a manga reader, and that’s not going to change, but the more the manga gets adapted to an anime, the happier I’ll be, and if we get an adaptation right up until the manga’s eventual conclusion, I’ll be very happy indeed.

Friday, 1 April 2016

Haikyuu: Season 2

Haikyuu is a very popular anime in Japan, especially with the female crowd who love that passionate homoeroticism that’s a big part of sports manga. Maybe not up there with the sheer hysteria currently surrounding Osomatsu-san, but at this stage probably outshining all other sports titles, even Kuroke no Basuke and Yowamushi Pedal. A series of decent figurines have been released and usually take up at least a couple of the crane machines in every arcade, and the new theme song, ‘Fly High’ by Burnout Syndromes, gets a fair bit of airplay anywhere that plays anime songs.

It’s my current slightly guilty pleasure, though I have to say I avoid the ugly art of the original manga, running in Jump so I won’t win any ‘true fan’ contests. I’ve been a sucker for the figurines and conbini lotteries and find the eternally optimistic main character Hinata very sweet. The rest of the fandom largely fixates on the tall, handsome and confident minor characters, but the underdog type is much more appealing to me.

In the first season, we had the admirable theme of gimmicks in sports only getting you so far. Kageyama and Hinata developed a surprising and strange volleyball attack, but once they reached competitions with actually talented, solid teams, gimmicks stopped working. So instead of relying on their bizarre talents, they work on the basics until they can perform at a good all-round level – and more critically, they learn that volleyball is a team game and they have to fit in with the rest. Even if there are moments of glory or high individual skill, they have to be cogs in the machine to win matches, and this strikes me as an admirable direction for a show about sports to go. At some point, the players have to grind, cooperate and experience less enjoyable periods to progress.

To improve, the Karasuno team head to a training camp with a number of very high-level players. They begin as the worst team by far, but keep pushing to improve and hone individual specialities until they can compete.

The series moves on to the qualifying matches for the high school nationals. The keystone of many sports anime, going to the nationals is easy fodder for storytelling – passionate matches, emotional rollercoasters and the chance to introduce any number of quirky opponent characters. Between the training camp and the nationals, Haikyuu s2 introduces a whole slew of interesting new characters as friends and foes, my favourite being the somewhat strigine Bokuto.


The worst part of watching Haikyuu is knowing it’s not a long-runner, and as expected, it ended on a high note, but at a point where I was definitely wanting more, and soon. So I hope that’s exactly what I get. 

Sunday, 9 November 2014

ナルト/ Naruto (manga)

It finally ended. After fifteen years, and overstaying its welcome by at least eight, one of the pillars of anime and manga of the last few decades has come to an end. Shounen Jump has lost one of its more recognisable figureheads, and I no longer feel compelled to complain every week about a new chapter of rushed plotting or emotion-free battles between giant blob-creatures.

As I mentioned in my review of the pre-timeskip anime seriesNaruto is deeply unfashionable. But I will defend it to the ground. Of its fifteen years, I’ve been following it for twelve-ish. Twelve years of my life with these characters, at least once a week, and most times two. That’s pretty remarkable. A large chunk of the crowd at any anime crowd will have been learning to spell ‘cat’ when I started to read Naruto. So my perspective is a little different from the average, I guess.

That, I think, is why I’m keen to defend it. Or at least, what it was. Post-timeskip, Naruto was largely an emotionally flat, highly contrived, rather ugly series of battles between uninteresting men with an inflated sense of self-importance. But it wasn’t like that to begin with. Which is why, once again, I think that in a few years’ time it will be rehabilitated and remembered fondly – just as happened with Dragonball. When I first joined the anime fandom, Dragonball was hated for GT and the prolonged screaming matches of Dragonball Z. Now it’s largely adored, primarily on the strength of the first series and the early parts of Dragonball Z. I expect the same will happen with Naruto when its best parts come into focus again.

Because I maintain that early Naruto was genuinely good. It was about ninja kids who were weak but ingenious, and who had people ready to push them, challenge them and if need be, protect them. Back then, it was largely a school drama.

Naruto himself was an intentionally annoying brat, while Sasuke was uppity and smug. Yet both were likeable and oddly cute. What made Naruto huge was the quick succession of two story arcs that blended cuteness and silliness with genuine emotionally heavy-hitting moments: first, the battle against Zabuza and Haku, which brilliantly had the enemies be sympathetic thanks to their deep bond and also immediately pitted the kids against someone genuinely dangerous. Naruto had a lot to prove and did it well – even if it had to rely on the cheesy ‘he didn’t really die!’ moment. Kishimoto proved this wasn’t just a one-off by following up with the chuunin exam arc – first, with the compelling character of Gaara, who was tortured, antisocial and merciless. The idea that this was a world of incredibly powerful warriors was cemented, and Orochimaru was a genuine threat in the background. While there was a certain laziness to then going into a tournament arc, as so many series do, Kishimoto did these battles better than most, with almost all of the fights between low-level opponents being won thanks to some genuinely clever little trick. Itachi was an enigma, part of an organization that seemed genuinely threatening and cool (back then), and the summons of the sannin seemed like absurdly powerful, more or less exclusive talents.

It all fell apart around then. Big summons led to bigger and bigger ones, and then the use of tailed beast powers, ending up with dull fights between big blobs. There was a time skip and the characters were no longer underdogs. The tricks were no longer clever because the stakes had to constantly be upped. Naruto couldn’t get away with being annoying because he was adorable any more, and Sasuke just became annoying. Akatsuki were revealed to be largely ridiculous and could mostly be defeated by being made to realize their evil actions were – gasp! – evil. Itachi was given redemption, but not before being made to look completely ridiculous in what should have been a series highlight. The final battle with a very old man and some almost random summoned goddess woman was entirely without tension and the last clash of all, prefigured for fifteen years, was rushed into very unconvincingly, over very quickly and entirely without emotional weight.

Like so many shounen titles – particulary Dragonball and Reborn – as well as a fair number of Western kids’ stories (like Harry Potter), the big problem with Naruto is that it started fun, jokey and cute, then tried to take itself too seriously. It lost the balance and became largely tedious, and unable to have much emotional impact.


Thus, which the classic ‘see-them-as-adults-with-their-kids’ ending of Digimon and yes, Harry Potter had some small smiles in it, mostly for minor characters, I can’t say I’m sad to see this era come to a close. But I remember that Naruto was once great, and that’s the main thing I’ll always take from it.  

Friday, 31 October 2014

ハイキュー!! / Haikyuu!!


If I said another sports anime was my favourite recently, then that didn’t stand for long. Because I fell in love with Haikyuu!! at episode one and basically watched the whole 25-episode season in three days.

I noticed Haikyuu!! figurines all over the place on my most recent trip to Japan, and liking the designs – the main characters represented being Hinata and Kenma – but decided against buying any (or taking chances on the UFO machines for them) because (a) I didn’t know the characters and might have ended up hating them, and (b) slightly embarrassingly, I thought they were actually characters from Kuroko no Basuke.

Haikyuu!! does something rather special, sitting in the middle of the cutesy passionate-boys-bonding thing Inazuma Eleven makes so enjoyable and the rough, relatively gritty, boys-with-issues-finding-purpose-through-sport thing that you find in the likes of Rookies and Slam Dunk. It also has the best rivals-who-become-allies story since Hikaru no Go, with which this series shares much. Since HikaGo remains my favourite manga of all time, that’s high praise.

Haikyuu!! has a classic rival-story opening episode: at a school tournament, there is a gruff and moody elite player, who goes up against a good-hearted, naive go-getter type. They clash but the go-getter is actually a genius and very much impresses the elite. The genius cannot carry the whole team, though, so they lose, but the episode has a deep effect.

A year later, the boys begin high school and discover they are now in the same club. They are chalk and cheese, so are soon at one another’s throats, but it soon becomes clear that the shortcomings of each are balanced by the skills of the other, so they begin to develop a real bond. However, will this allow them to compete with much more established players?

This central relationship is brilliantly-done. Our main character, Hinata, is short for a volleyball player, even mistaken for an elementary school boy at one point, but can jump extremely well and idolizes another short player recognized as brilliant. The secondary character is the tall, extremely intense setter, Kageyama, who has undeniable skills but is seen as very arrogant and hard to get along with. He’s the kind of gruff character I usually dislike, but as he reveals more of his goofy side and is coaxed out of his shell by Hinata – as well as shown that his way of playing is terrible for a team game – he really grew on me, until eventually I came to realise I actually identified with him more than I have with any character since Tomoya in Clannad. That was deeply unexpected, as was how much I enjoyed seeing the interaction between these two. They’re very like Akira and Hikaru in HikaGo, and that’s certainly no bad thing. They spark off each other, and it’s brilliant to watch, and by the time they start to rely on one another it’s like they’re in a comedy routine together. Very sweet.

Very much helping this is the fact that the minor characters are extremely strong. They come from stock, but they are extraordinarily well-developed. The volleyball team also contains a typical yankee, an extremely tall surly bully type, a dependable captain who has an extremely scary side, a wild child even smaller than Hinata, a gentle giant who has great spiking strength but the heart of a coward and an older setter who may not be a genius but has a lot of clever ideas and is very relatable as the underdog.

I very much enjoyed the art style, which was pitched very well. Production I.G. have done a lot of very flashy productions, but this one is more modest, yet moves slickly and captures the manga’s aesthetic well. It is not cutesy or pretty-pretty, and it is not ugly and scratchy, but can pull off elements of both styles without them seeming incongruous. Thus, Hinata and the diminutive libero Nishinoya are very cute, but the yankee types like Tanaka can pull faces right out of Cromartie High School without it seeming bizarre. This allows for both broad and subtle character-based comedy and the some very sweet good-hearted childlike characters, which I very much enjoy seeing together.

The series is of course based on an ongoing manga, and ends at rather a heartbreaking moment, though that makes sense for leaving the audience thirsty for more. This isn’t a feelgood anime where the characters power up to win every match like Inazuma Eleven, but a fairly realistic take on an interesting sport where there aren’t any superpowers – only particular strengths and weaknesses, none of which are infallible.


It’s perhaps telling that not only did Haikyuu!! make me want to try out volleyball, it made me want to go and compete in the sports I’m good at again. I don’t think that I’ll have a hot-blooded rivalry blossoming, but the series captured something of the adrenaline rush of a close competition, and I consider that praiseworthy. 

Thursday, 25 September 2014

HunterxHunter (2011): Election Arc


Well, I don’t think that when they revived it, Madhouse thought that in the time it would take to animate 16 years’ worth of HunterxHunter manga, Togashi would only have managed about 40 chapters.

So, well...the inevitable has happened. With the end of the Election arc, HunterxHunter is over once again. And I’m sad, because watching that final episode, which is actually a good place to end because it marks the culmination of Gon’s emotional arc with him getting to hand over Ging's Hunter licence and accomplishing the goal established at the very start, I’ll realised a few things.

I realised that even if One Piece is consistently better and I enjoyed Naruto more in its first 40-odd episodes, HunterxHunter is the Jump action property I care about the most (and second overall only to Hikaru no Go). Gon is by far my favourite of the action protagonists, much more pure-hearted and less annoying than Luffy, Naruto, Ichigo, Goku, Tsuna, Allen Walker, Yugi, Yoh or any of the rest of them, as well as going through far more harrowing experiences. HunterxHunter does darkness far better than any of the others ever did, and I’m going to be sad if Togashi is demoralised by the end of the anime and stops again for another long hiatus. Money isn’t going to motivate him – I’m sure that with his titles and the money the new Sailor Moon is bringing in for his wife, the only motivating factor is gonna be love of the piece. Is it still there? It feels like it, when he’s writing, but then for months and months he won’t do a thing.

Anyway, inception aside the Election Arc, while short and almost entirely lacking the protagonist of the story – another bold decision you won’t see from other Jump writers – is actually a very satisfying one. It reintroduces the long-absent character of Leorio and makes him look pretty impressive (setting up his role in the next arc), it despite a magical solution illustrates that the power-up Gon received was not a typical shounen ass-pull but genuinely put him and those close to him through significant pain and suffering, and with the parallel story arc for Killua, it further fleshes out his relationship with his family and fills in some important blanks.

But best of all, we get introduced to the Zodiac. Some are absurd, and some uninteresting, but Pariston is one of the most brilliant creations in any manga I’ve ever seen – and I detest him. But to have such powerful feelings about a fictional character who is only ever seen on the surface and who is named after Paris Hilton is quite the accomplishment. Pariston is an utterly brilliant depiction of a smarmy, insincere politician type. He’s slick and polished and knows that everyone hates him, but has an incredibly deep cunning under the surface and runs intellectual rings around the others – especially poor likeable Cheadle – while making it all look accidental or idiotic. Bringing Ging to the fore – and having him a foil to Pariston yet not entirely able to deal with him – is the most wonderful, watchable dynamic and again, sets up the next arc.

But fun though the election story is, the real emotional heart of these episodes was of course Killua’s rush to save Gon. Gon turned himself into something horrific in exchange for the power to defeat Pitou, and Killua can only think of one way to save him – the fearful power of his little sibling (most likely biologically male but identifying as female) locked up in the Zoldyck household.

With a set of strange rules, Alluka – or the other personality residing within, known as Nanika – can grant wishes when various demands are met. But failing to meet those demands brings horrific consequences. It’s the furthest HunterxHunter delves into horror territory, and it works really rather well. What Togashi does best is show that Killua actually sees Alluka as human, which none of the rest of the family do, and their bond is quite touching.

Illumi and Hisoka end up giving chase, another interesting dynamic – and Hisoka is enigmatic as ever, though brutally effective in his battle with Gotou. There are also some interesting new Zoldyck butler characters, though I think Tsubone’s goofy, rather embarrassing-looking ability was a waste – especially since she herself is awesome. It’s a pretty classic chase storyline, but wrapped up with all sorts of family drama, as well as Killua’s love for Gon and conflicted feelings.

The big climb to finish the arc is very sweet. Not only is that kind of ascent an old classic of shounen stories – most notably Dragonball – and finished off with trademark Togashi silliness with the nest, the conversation Gon finally has with his father is done brilliantly – it’s not too saccharine or emotional, but the message that Ging imparts, that the journey and the people you meet on it are more important than the goal, comes over very nicely.

I’ll very much miss my weekly dose of HunterxHunter. But I have every faith that it will come back again – someday. And until then, well, there’s always the manga. Sometimes. 

Friday, 12 September 2014

劇場版 HUNTER×HUNTER ザラストミッション/ HunterxHunter movie 2: The Last Mission

The first HunterxHunter movie from Madhouse, Phantom Rouge, was a slight mis-fire, but felt like an event. There was a Togashi-approved backstory for Kurapika, complete with original tie-in manga chapters in the midst of one of the longer recent hiatusxhiatuses. The Ryodan showed up and lots of them looked awesome, and we even got more from the deceased Uvogin. I couldn’t wholeheartedly recommend the film, sloppy as it was, but it was enjoyable.

The second film feels far less exciting, far less of an event. It’s a very simple, rather dull story and there are no surprise cast members – though there is a funny little wordless cameo from a certain vice-chairman of the Hunter Association, messing with everyone as usual. The new characters introduced aren’t even as interesting as the last film’s uninteresting baddie, and there’s no cute cross-dressing Gothic Lolita girl to offset these ones either.

After Greed Island but before the Chimera Ant arc, Gon and Killua return to the Celestial Tower to see the show they’re putting on – a big tournament between all the floor masters. In a nice touch, it seems Zushi has risen up to become one of them, allowing for a reunion with Wing and Biscuit. Kurapika is still working for the Nostrades, and as Neon is watching the tournament, he is there too.

But the tournament never happens. An old adversary of Netero’s appears to interrupt proceedings, take control of the tower and kidnap Netero using a formidable power. Why they don’t just kill him and what they actually hope to do is a little unclear. But the interlopers are using an alternative to nen called ‘on’, which gives them great power but at the cost of their lives, like most dark powers in anime that are effectively doping analogies. Hisoka watches from the wings, as well as helping get Leorio involved, and things are neatly arranged so that there’s one strong opponent for Killua and Gon, one for Kurapika and Leorio, and then a final boss. Despite the moment where inexplicably everything changes because Killua pierces through the unbreakable barrier and touches the dead girl on the shoulder to free her from being dead, mostly the combat scenes are flashy and satisfying. There’s lots of fancy moves, explosions and heartfelt speeches as Gon once again prepares to sacrifice himself for those close to him. Very sweet.

But ultimately this comes over as a fight about nothing much, to prevent nothing much, which doesn’t improve the world or enrich the characters in any real way. It’s a fight in a big tower, and feels inconsequential. It’s very much standard shounen anime filler, and that’s a shame because HunterxHunter only really succeeds where it shows that it is atypical and idiosyncratic. This could easily have been a sub-par movie version from any of the Big Three.


The Madhouse anime is winding up soon, because Togashi hasn’t finished the next arc so they’re not confident in beginning it – I assume. That’s a real shame, because I love to watch it. Conceivably, I should have saved this for after the series ends, and I want something to fill the void. But I’m quite glad I didn’t leave this to be my final viewing experience of the Madhouse adaptation (bar future releases based on the current arc). Because ultimately the word I would use to describe the film as a whole would be ‘anticlimactic’. 

Friday, 4 July 2014

ハンター×ハンター / HunterxHunter: Chimera Ant Arc

Though I normally only review full series and this arc will actually have a few aftermath episodes, I feel that after the latest episode, the time is right for a second post about the 2011 HunterxHunter. The arcs are so long that it doesn’t feel so different from a post about one of the other big shounen series up to a timeskip. That said, I probably won’t do the next post until both the election and the new world exploration arcs are over...unless the anime stops again.

I had problems with this arc as a manga devotee. Not just because Togashi had his breakdown during it and we had to deal with chapters that were embarrassing scribbles. Not just because HiatusxHiatus meant that the arc stretched out over, what? Four years? Let me check. Hmm. It was more like nine. Nine years to finish an arc. Mostly, I simply had problems with the fact that in aiming for his usual starting-with-something-silly-and-then-transcending-it way of working, Togashi ended up making the arc look pretty goddamn goofy.

Yet seeing it all together as the arc finally, finally had its last chapters, I realised Togashi had planned it brilliantly all along, and did a lot of things no other shounen writer does. He broke the conventions and defied the cliches, and he made the dubious-looking characters the ones we truly cared for. If the York Shin arc is a masterclass in clever shounen writing with remarkably sympathetic antagonists and enemies that the good guys genuinely couldn’t hope to overcome through lame random power-ups, the Chimera Ant arc is a tortured, uneven yet brilliant experiment.

The anime had none of the big superficial problems of the manga. It did not have scribbled first-draft artwork, and it did not have enormous and frustrating breaks. It had Madhouse’s above-par animation, some superb voice work and some very clever stylistic decisions, and true to its source, it did things that no other series in its position does. What other big shounen has a whole episode based a single scene in which on a minor antagonist is confronted by his vastly superior leader and has to contemplate his mortality, divided loyalty and subservience? What other anime has the young protagonist set out with a clear goal, only to find that goal was never possible and that the one he wanted to save is beyond help already, only to sacrifice everything he has for a power-up...in order to kill a second-in-command figure? 

And what anime leads its antagonist not to a big showdown, but beyond that, to contemplation of the nature of humanity, mortality and inner peace not in using his ultimate power but sharing a game with the only person he ever cared for, a weak, blind, feeble-minded and yet hugely gifted player of a board game? Giving the ostensible bad guy a dignified, peaceful, bittersweet exit while a previously unseen character in exile muses on the unpleasantness of human nature in creating weapons of mass destruction is not what one expects from a Jump show. My only disappointment was that the brutality of Pokkle’s death was sanitised.

But defying expectations is what I keep coming back for. Superficially this arc is a hard sell: it’s about scary bugs who absorb the characteristics of any creature they consume. When they eat humans, they become a truly formidable threat to the rest of mankind and must be dealt with. The newborn bugs start looking like various animals – bulls, bugs, cheetahs, penguins – and it’s all very much like furry fanart. Then the three royal guards are born, a big meathead, a ridiculous fey poet type prone to histrionics, and a cheeky androgynous catgirl. The king himself, once born, is a clear tribute to Cell from Dragonball Z. None of these elements seem very mature, and a cutesy octopus joining the rebels doesn’t help. Once a big fight scene became about fish men throwing teleporting fish-darts, I thought the series was in big trouble.

And then somehow, Togashi brings it all together and exceeds all expectations. His human characters make big sacrifices and have to face the possibility of their own deaths and the deaths of their friends. The little octopus becomes heroic and bizarrely manly. Old favourites reappear – and the side-story with the Ryodan remains one of my favourite parts of the series, planet summonings and silly clothing removal scenes included. But the real winner of the idea is the anticlimax, the ultimate warrior who transcends the desire to fight and subjugate, and becomes wise as humans seek to kill him.


This arc is what HunterxHunter is all about: surprising even its core audience. Togashi seems to make mistake after mistake...yet unlike Naruto or Bleach, it turns out that’s all building up to something deep and challenging. What more can you ask for in a shounen? Bring on the election arc – and Beyond! 

Saturday, 18 January 2014

劇場版 HUNTER×HUNTER 緋色の幻影 -ファントム・ルージュ- / HunterXHunter movie: Phantom Rouge

Along with Magi, HunterxHunter is really the only series running just now that I really want to be able to watch as soon as it comes out. So it's perhaps a little strange that I didn't jump at the opportunity to watch the movie as soon as somebody translated it. I'm not sure why I kept putting it off - one day I was looking and finding no decent-quality video, and then all of a sudden it was months later and I could have seen this weeks and weeks ago. 

But it certainly gave me my fix. It wasn't quite what I hoped it would be, especially given Togashi's involvement and the rather cute tie-in chapter in Jump that remains the most recent thing he's released, but it was certainly something I enjoyed. I am somewhat disappointed that it wasn't largely a prequel, promotional materials showing a younger Genei Ryodan and of course the manga tie-in being set in Kurapika's childhood, but it was in other ways satisfying.

Like most of the best Jump tie-in movies, it takes something that is a bit of a question mark in the actual series and expands upon it. In fact, it covers two things - Kurapika's childhood, though I have to say it rather neuters the idea of the Kurta clan as fearsome warriors, and the previous member of the Ryodan that Hisoka defeated and replaced. 

Here, we find out that former member is named Omokage, and has a rather complicated ability - to see into the minds of his enemies and create puppets of the people they know, with a great degree of their abilities and fighting prowess. These puppets have no eyes, but can steal the eyes of other people, whereupon they become more or less completed and operate on their own. He can also absorb the puppets into himself and use their powers. The trouble with Omokage conceptually is that (a) his survival means that Hisoka didn't do his job - though claims to have known he was fighting a replacement puppet and enjoyed the idea of getting to fight him again, and (b) his motivations as antagonist here are unclear. He wants to get Kurapika's eyes because they're valuable, and new eyes for his beloved doll of his little sister Retz, and there's never any real explanation for why he chose to come out of hiding and execute his plans so conspicuously just at this point in the HunterxHunter timeline. 

He is also not very visually striking, especially compared with the others in the Ryodan. He has an indifferent design that looks like something rejected from Trinity Blood, and a typical driven-mad-by-loss raving personality. More interesting is his sister Retz, who presents herself as a boy in dungarees and is later dressed up very much like Shinku in Rozen Maiden, who befriends Gon - inspiring jealousy from Killua - and then later defies her nature. She is not the best-developed character in the world, but she certainly stands out from a lot of random kid characters in Jump movies. On the other hand, she somewhat highlights this film's tendency to over-exaggerate the homoerotic bonds between both Gon and Killua and Kurapika and Leorio, taking something that is enjoyably subtle and taking it into the realms of fanservice.

That said, it's in fanservice that this film really succeeds, especially for those of us who think that the York Shin saga was the highlight of the title so far. It has Leorio and Kurapika reappear - both completely absent for the totality of the Ant arc and Kurapika only having a single-frame cameo in the Election arc - but it also has appearances from all of the original Ryodan and even Uvogin, who of course has died in the main series. Nobunaga is made to really shine here, and Hisoka even gets a chance to fight Kuroro, even if only a puppet of him. 

I can probably categorise this one as a guilty pleasure. Objectively, it's really not great - the plot is confusing, the antagonist unconvincing and lacking motivation, and the main characters get little development beyond 'these two pairs are very, very close to one another' and 'Killua is being controlled by Illumi', which of course gets largely aborted with the discovery of a v-chip-like device during the Ant arc. 


But these are characters I really, really enjoy in the first really original offering the anime has been able to offer - and since the manga is back to HiatusxHiatus, I'll take what I'm given. And feeling just a little guilty about it, I'll love it. 

Saturday, 8 June 2013

家庭教師ヒットマンREBORN! / Kateikyoushi Hittoman Riboon! / Home Tutor Hitman Reborn! (Seasons 1-3)


When listing the significant long-running anime based on Jump comics, even fans would be forgiven for forgetting Reborn! – while it had quite a notable impact, a successful anime run of over 200 episodes and plenty of merchandising, fanart, cosplay and the other hallmarks of a success story, ultimately it’s just…quite forgettable.

Recognisably a shounen work by a female mangaka, it has that seemingly characteristically female-mangaka protagonist, reminding me of D.N.Angel and the pilot for D.Gray-Man – a hapless, innocent, very childlike young adolescent boy who is adorable by grace of being the runt of the litter, very feminine and rather whiny, but with a hidden strength that comes out when needed. If most shounen protagonists are clowns who have a hidden powerful side, there’s a definite subtype that is very often seen from female writers that is very reminiscent of the ‘uke’ in yaoi writings, perhaps at least in part explaining why this series and many like it are hits with the fujoshi crowd.

Sawada Tsunayoshi, known to his friends as Tsuna, is hopeless in school – no good at studying, no good at sports, and no good at acting on his crush on pretty classmate Kyoko. One day, a strange baby in a sharp suit who introduces himself as ‘Reborn’ enters his life, informing him that as the great great great great grandson of a prominent Italian mafia boss, he is now in line to inherit the title – and this the baby, one of Italy’s elites, is there to tutor him and to teach him what he needs to know to become a mafia boss. Since he is not very good at this, Reborn often uses a special bullet shot from the gun form of his magical chameleon to induce a state of near-death in Tsuna – who as he expires regrets the things he didn’t manage to do just before dying, then resurrects with a flame on his forehead and all clothes but his underwear being torn away through the sheer force of his ‘dying will’, and sets about rectifying the things he regrets with superhuman strength and speed.

It’s a very silly set-up and only gets sillier as more outlandish characters are introduced – the baseball nut who turns his bat into a real sword; the boy who creates supernaturally accurate rankings while objects float around him; the little Chinese girl who when flustered turns into a human bomb; the mafia assassin who kills with her ‘poison cooking’ but seems unaware of it being deadly and tries to give it to her friends; and especially the little boy with a big afro, horns and a cow-print romper suit who calls himself ‘Lambo’ and sometimes disappears into a bazooka to switch places with himself ten years into the future.

Eventually, as is pretty inevitable with these things, the silliness gives way to action and tournament-like set-ups are emphasised, with a conflict over ‘vongola rings’ marking the point that not only a series of easy-to-write one-on-ones can take place (familiar to anyone who’s seen Naruto’s chuunin exams, the latter stage of the exam in HunterxHunter, most of Fairy Tail and One Piece or the entirety of MÄR), but where things take a more serious tone and Tsuna uses his powers – no longer involving shedding clothes – to save his friends’ lives rather than lend a hand in sports or take on the role of a support teacher.

While I enjoy the light fluffiness, have fun with the daft characters and enjoy seeing the tone get more serious, the trouble is that Reborn! never really goes anywhere. It never captures the attention very much or makes you feel concern for the characters. Artland’s very simple animation looks cheap and ordinary, but the real issue with engagement comes from the writing: a lot of characters are very much defined by one quirk, usually not very interesting, and I spent much of the first 50-odd episodes wondering just what any of the fans saw in these uninteresting characters.

By the end of the Vongola Ring arc, I am beginning to get it. The more mature edge is making it a series I feel less inclined to ignore. The only problem is that it took so very, very long to get there that I think that’s going to overshadow everything else. I may only be a third of the way through the series but if it feels like it’s only just getting off its feet after 76 episodes, I find myself doubtful it will go much further in another 130-odd. But we shall keep watching – and we shall see.  

Friday, 10 May 2013

Bleach: Post-Timeskip


Well, this is slightly awkward. When I wrote my impressions of Bleach up to its small-scale and, let’s be frank, completely unnecessary time-skip, I had no inkling that the anime version would last only another single season before being replaced by – rather embarrassingly – a spinoff of Naruto, so thought this second set of impressions would have rather more weight. I’ve even put off watching the last episodes because it felt too soon to write this. But now I’ve seen Episode 366 – the last one, for now – and once again the third of the current Big Three is dwindling away.

The manga continues, for sure – by all accounts full of the deaths of major characters but very little that appeals to the core fanbase. I don’t know, because I’ve never really liked Bleach enough to read the manga, especially finding the first 40-odd episodes of the anime tough going. More will quite possibly be adapted, perhaps in movies, but let’s be honest – Bleach’s day is done and if HunterxHunter retakes its place as the third of the Big Three, I will be nothing but pleased.

The last arc sums up what Bleach has become for me – some interesting ideas that don’t feel developed, so many strong and well-loved characters that you know the villains of the week won’t be able to do much against them, and when it boils down to it, Ichigo being able to solve everything by (figuratively) punching a little bit harder than his opponent. Preferably after a speech about trust, friendship and loyalty. The premise – Ichigo is displaced as a mysterious ability alters the memory of his loved ones and makes them feel he is betraying a long-term friend rather than fighting an enemy – is interesting, but by the end Kubo just takes all the easiest ways out he can. Which has rather been the problem with Bleach all along – including its filler arcs, which started so promising (for what they are) and fizzled out into tedium.

There was clearly no plan for the series to come to such an abrupt end, and as such the episode wraps up essentially like any other, with no closure and an impression that if you want to see more, you’d better go to the manga. Maybe one day I will – but then, I said that about Claymore and only read a handful of chapters. And I thought Claymore had a lot more promise in its scant few episodes than Bleach ever managed.

Bleach had one arc that apart from random power boosts did just about everything right, introduced what tends to make Shounen Jump series really shine – a varied, badass and likeable group of adversaries (see the Akatsuki in Naruto and the Ryodan in HunterXHunter) – and then later managed to make them firm friends of the protagonist. It also had the slow-burning mysteries of Ichigo’s father and Urahara. But it really suffered from a dull protagonist, nothing every really feeling truly at stake once Rukia was saved, and a time skip that seemed to do absolutely nothing but make Ichigo’s sisters a little taller. I stuck with it for all 366 episodes, and will watch any further feature films, but at the end of it all, the fact is that Bleach left me cold and if I never find out how the story truly ends, it won’t be overly upsetting.