Sunday 9 January 2011

ブレイブ・ストーリー/ Brave Story


It may not be the most well-known anime, but Brave Story has made ripples: a decent-sized Western DVD release, video games based on the same source novel and there’s even talk of a theatrical release here in the UK. I don’t actually remember when or why I got hold of it, but I’m glad I did, because it has instantly earned a place amongst my favourite anime movies.

This is partly because it’s so ‘classic’ – there’s little original thought here, and it can be called clichéd and derivative, but that only makes it more of a pleasure to watch.

It’s cut from the same cloth as Kingdom Hearts – a young, goofy and good-hearted boy is taken from his world to another, where he meets various loveable creatures and learns to fight against unpleasant monsters with the magical weapon bestowed upon him. However, the cool, slightly older boy he admires in a more or less overtly homoerotic way has the same goal as him, and will resort to more extreme methods to get there, which will inevitably bring the two friends head-to-head sooner or later. The seme/uke relationship of Sora/Riku, Hikaru/Touya et al is repeated almost precisely here, the naive one looking up to the knowing but standoffish one until the pure heart of the dumber one ends up forcing the angstier one to acknowledge his own flaws. As usual, there is a token female love interest for the main character, in this case a catgirl, but let’s just say that at the end there aren’t any tears shed for separation with her and it’s not her who appears in the final scene of the movie.

As I said, the plot is classic – our hero Wataru is having a hard time at home. His father is walking out and his mother is taken ill. Seeking to escape, he follows Mitsuru, the new boy he is infatuated with, through a magical doorway to another world, where he is given the RPG class of a hero and is told that if he fills his sword with magic stones, one wish will be granted. Looking to repair his broken home, he sets off on an adventure, his good heart and loud mouth getting him into scrapes, his sword and his friends getting him back out of them, until he finds Mitsuru and realises just how far his friend will go to get his wish. Ultimately, Wataru comes to understand the cost of getting his own desires, and that he will have to balance his own desires with the needs of many others.

This standard fare is made fun by great characters, that adorable homoerotic subtext that female Japanese writers do so well, some fantastic imagery and smooth animation with the usual CG touches Gonzo have incorporated into their work since Last Exile, energetic voice acting and of course, the naivety that doesn’t care whether old ideas are rehashed or goofy, cutesy ideas get a stage, and also likes to pluck hard at your heartstrings. Cheesy, yes. Simple, mostly. Unoriginal, certainly. But who cares when there’s so much to make you smile?

(originally written 26.8.08)

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