Showing posts with label AIC. Show all posts
Showing posts with label AIC. Show all posts

Saturday, 28 April 2012

俺の妹がこんなに可愛いわけがない/Ore no Imouto ga Konna ni Kawai Wake ga Nai! / My Little Sister Can’t Be This Cute!

OreImo manages, just by the skin of its teeth, to be more than the sum of its parts.

Because, honestly, it really shouldn’t be very good. It’s actually in the same line of succession as Rosario + Vampire and B-gata H-Kei, the latter of which has a character with a notable amount of similarities to Kirino, the girl at the centre of this anime. But while each of those I expected to be dreadful, only to find myself entertained and liking them whilst knowing that, actually, they were pretty crap, this one I expected to be mediocre, and found that it was mediocre…yet really, really enjoyed it.

At a basic level, this is harem anime with all the usual harem contrivances and awkward need to have the male protagonist not actually commit to any of the girls pursuing him, as that’s when the tension goes out of the story. There’s a veneer of cleverness overlaid in that eroge (the story-based erotic games that form the basis for many harem anime) are the subject of the plot, as referenced in things like choices for key decisions popping up on the screen and the alternate ending given in the OVAs being referred to as the ‘true route’, but that if anything counts against the show: at times it comes close to the smug ‘we’re above these clichés but we’ll use them anyway just to point out how silly they are and because we can’t actually think of anything else’ writing I dislike in shows like Buffy (see my Cabin in the Woods rant). But it’s the self-examining otaku-centric writing that also gives this title its charm.

Kirino is quite the perfect teenaged girl – she excels in academia and sports, has plenty of friends and is pretty enough to be a model. But her big brother Kyousuke knows her as the stroppy, arrogant girl who snubs him and constantly criticises him at home – until one day he discovers her secret. She likes anime and hentai games. A lot. And not the ones you might expect, but the ones known as the domain of the creepiest otaku – she likes moé-moé anime about little sister types, especially ones who get romantically involved with their big brothers. But not because she projects herself onto the little girl – no, no, she wants to be the big brother in the situation. Kirino is a pretty, clever, sporty, fashionable lolicon.

Upon discovering this, Kyousuke realises how lonely she has been and does his best to help her. He arranges for her to meet up with some other female otaku, and despite some difficulties she makes two entertaining friends – the hilarious clumsy, awkward old-fashioned otaku Saori, who gives her name as Saori Bajeena (both an absurd, funny-sounding name and a Gundam reference) and is secretly a refined ojou-sama type, and the acid-tongued, standoffish Kuroneko (a nickname meaning ‘black cat’) who is a loli in the other Japanese pop culture sense, ie a follower of Lolita fashion. She’s also a bit of a loli in the former sense – ie, looks like a little girl and is sexually appealing – though keeps everyone at arm’s length. So Kirino and Kuroneko are both tsundere in different ways: Kirino’s tsun side is all aggression, contempt and shouting, while her dere side is blushes and sharing, while Kuroneko is tsun with haughtiness and cruelty, then dere with softness, goofiness and…well, more blushes. And both soon show an interest in Kyousuke while trying to hide it from him, as do just about every other girl he comes in contact with – his spacey childhood friend, Kirino’s two model friends (a brat and a normal but very pretty girl who presses close to yandere) and even comic relief Saori.

Where the series succeeds is the otaku comedy. It’s nothing very new – most of it has been seen in Genshiken and Welcome to the NHK, even Otaku noVideo – but it’s very well-balanced over just a few episodes. Be it the reactions of disgust of the uninitiated seeing nudey transformation scenes a la Nanoha or Kuroneko revealing herself to be gaming goddess by easily beating a pro gamer (like I did today, kekeke…), be it pastiches of the kind of anime Kuroneko likes – the mesh of Code Geass and DNAngel that is Masquera (with a superb outro song made for it) or the obviously-named Rosen Jungfrau – or subtle inclusions of other incest-based anime like the DVDs of Da Capo on Kirino’s pile. More than most ecchi romances, it manages to actually be funny.

But it stumbles in its second half. A big part of this is the anime-only story that Kirino’s terrible fanfiction (which includes the emoticons she uses in online and phone chats) becomes published as a novel and enough of a smash hit that there was an anime adaptation, which leads to some scenes where Kyousuke is given the chance to stand up for his sister and look cool. The trouble is, it all seems like some wish-fulfilment fantasy that someone is going to wake from, or some bizarre Haruhi-like bit of supernatural reality-bending. It seems really jarring that Kirino could make this story, and inconsistent in the way it’s presented as simultaneously hilariously amateur and wildly popular. It all happens too quickly and with too little input from Kirino, and is all over and near-forgotten too soon – quite surprising given that they got premier anime writer Kurata Hideyuki (Uchuu Show-e Youkuso, Read or Die) for the script. It all basically felt tacked on so AIC could pat themselves on the back about fan-pleasing things like changing their intro every episode. And then soon after, it becomes apparent that her attitude isn’t changing. There’s a sweet ironic moment where Kirino finds a little sister character annoying because she’s too prickly and doesn’t show her cute side until much later (when Kirino of course does a U-turn), which she doesn’t see is a direct mirror of her own behaviour. But the trouble is that she’s just hard to like, it’s hard to swallow that her brother really doesn’t understand her actual feelings (which honestly seem unlikely for me for someone who likes little girls), and while I do like her, and enjoy watching her, she’s just not all that likeable and her character progression feels much too slow.

This is if anything highlighted by the OVAs, in which (following the original light novels’ plot) she leaves the country and Kuroneko goes to Kyousuke’s school. The two of them join the video games club and it all gets far more Genshiken as she clashes with a fujoshi and then the two of them work together on a game. The mini-arc is just far more enjoyable than the main anime, and Kuroneko is a rather more interesting central character, especially in a modern school setting rather than, say, as a loli detective in the 20s, Gosick-style. The fujoshi character is hilarious, and the Makabe-kun character I found utterly adorable, especially blushing wildly as he hears the horrible things Akagi the fujoshi has imagined him doing. I wonder what that hint about her brother despising him in the DVD extras was…

Indeed, the DVD extras deserve a mention – I thought ‘animated commentary’ would just be a waste of time, and the horrible basic animation of the SD chibis in the first episode almost bore that out, but ultimately it was less a dull commentary than a very interesting way to get characters discussing the anime from outside it – as well as having some really fun ideas like letting the characters from the anime-within-the-anime do some commentary and having the characters see things that happened in private. AIC Build at the very least know how to please fans with the trimmings.

My head says that I shouldn’t really like OreImo. Under all the self-referential humour, it’s still dumb harem, and its main character may be sweet but even with just twelve episodes it stretched credulity a little that she could be so blatant and yet Kyousuke remain oblivious. And yet I looked forward to every episode, I laughed at the jokes and the awkward situations, and though I preferred Kuroneko I was pleased when Kirino returned to the series. And I will definitely tune in for season 2. 


Wednesday, 28 September 2011

天体戦士サンレッド/ Tentai Senshi Sanreddo / Astro Fighter Sunred


It took a long while to finish watching Sunred, because I waited months for the original subtitling group to release the final two episodes of the second season. Eventually, I decided to just track down the alternatives for my last two morsels of pleasure. Because short though its episodes were, Tentai Senshi Sunred has been one of the funniest and most likeable series I’ve ever seen, and a great companion piece to Detroit Metal City, as both began airing in 2008 and packaged themselves in short, snappy 10-minute episodes. Both were rather successful, although DMC seems to have struck much more of a chord in English-speaking fandom, perhaps being rather more immediate. Sunred is smarter, though, and has the honour of having its brilliant pastiche of an opening immortalised in my favourite Nico Douga medley.

Indeed, everything that Sunred is comes from pastiche, and a brilliant reversal. The starting point is the world of sentai TV shows, the best-known in the West being the heavily-adapted Power Rangers – heroes in colourful suits and masks battle against superpowered monsters sent by an evil organisation seeking to take over the world. But the twist in Sunred is that the cartoony premise is then overlaid by a heavy dose of real life: what does the evil organisation do when not in battle? How do they make a living and what happens to monsters outside the battles? What if they all live together in a big house, trying to get ordinary jobs? What if they live near one of the heroes and treat him as a neighbour and work colleague? What if he has a troubled relationship with his girlfriend, while the head of the evil organisation is actually a lovely guy who seems to be much better at understanding her than the hero is?

Sunred is often portrayed as a sentai story in which the good guy is a bullying oaf and the bad guys are all good people who happen to look like monsters, but that would be greatly oversimplifying. They’re all just ordinary people, with their faults and their virtues, and their mistakes cause them problems, whoever they are. And the result is utterly hilarious.

Many of the jokes revolve around the nature of the monsters. There are the ones who just look absurd or have very one-note powers for a quick gag or two. There are the ones who are completely useless, like the guy who is just a piece of prawn for sushi, or the ones who get laughs from trying to act tough when they are totally adorable and impossible to take seriously. But the real reason Sunred works so well is that most of the humour works regardless of the setting. With the relationship between Red and the main antagonist Vamp-sama, for example, the absurdity of the fact that these two archetypes are squabbling over cooking or how to go about doing chores is only an additional layer on what is already genuinely funny dialogue. That’s why Sunred is so good – it is simply good writing.

I will always remember Sunred with fondness. I’m even tempted to one day go to see Kawasaki, the city in which the story is set. It’s not hard to reach from Tokyo, after all, the two cities barely being separate entities – if you’re in Shibuya, for example, you’re about the same distance from the series’ beloved Mizonokuchi as from, say, Akihabara or Ueno.

Wednesday, 12 January 2011

バンブーブレード / Bamboo Blade


Sports anime tend to fall into three categories: slapstick manly comedy (Slam Dunk), moody and usually cheesy drama with homoerotic appeal for the girls (Prince of Tennis) or slice-of-life whimsy with lots of moé sweetness for male otaku. Bamboo Blade is in the latter category, and it does the concept the best I’ve ever seen it done.

Revolving around a kendo club and its quirky female members, it is reminiscent of other feelgood, small-scale stories about groups of girls like Azumanga Daioh and Manabi Straight. There are prominent male characters too, budding romances, powerful rivalries and a neat balance of very successful comedy with warm moments of friendship. Tama-chan, the central figure, is as moé as they get, spacey and innocent and childlike, but with a prodigious talent for kendo. It catered both for people with no knowledge of the game and those who have trained in it without alienating either, while good production values complimented the great acting, facilitating a very pleasant aesthetic and nice smooth animation. The characters are all loveable and the humour is some of the best I’ve seen in recent years.

The only thing I can fault about Bamboo Blade is the cheesy way it ended, with very artificial ideas of strong feelings allowing people to catch up on years of training, which simply isn’t the case in any sport, but then again, is rather a staple of anime. For all people moaned about the ending of Hikaru no Go, though, one has to respect that it was realistic and mature when it came to wins and losses. Bamboo Blade is, on the other hand, intentionally lighter and cuter.

If you want something heavy and sophisticated, or if you find moé frivolous and unnecessary, this may not be for you. But anyone who wants something nice and light and genuinely funny, I’d recommend Bamboo Blade highly.

(originally written 2.3.09)

Monday, 3 January 2011

ガン×ソード/Gan Soudo/ GunXSword


The title is indicative of the exuberance of this production. ‘Hey guys – what’s awesome? Eh? Guns, yup. Swords? Yeah, they’re cool, too. I know, let’s put BOTH of them in the title – and then add in some giant robots for good measure!’ Well, sounds like a fun ride to me. And so it was, if nothing more.

Van in an antihero who looks like Spike Spiegel cosplaying as vampire hunter D. His personality is also somewhere between the two, being both taciturn and a little bit goofy while also a very skilled fighter. Yup, he uses a sword that is also a gun, something like FF8’s gunblades…except more flexible and more capable of calling down...a giant mecha from space!!! Oh yes. Called Dann. Van’s Dann. Yus, there’s very much a specific audience for this, and there’s not a whiff of irony about GunXSword.

Van is on a quest for revenge, and on his search for the man with the claw who killed his beloved on their wedding day (for reasons that were never explained) he meets young Wendy, who is searching for her brother. After a series of episodic encounters, defeating baddies or helping the needy and getting several allies on the way, he finds the claw man, defeats his henchmen and foils his plan to destroy the world.

Silly, silly pulp, as you can tell. But for a few episodes, it seems like GunXSword is going to be something more interesting. For a while, it seems like the Claw Man is genuinely benevolent, that perhaps he had a good reason for doing what he did to Van, and that our hero, being driven by nothing more than a thirst for vengeance, might actually be in the wrong. That would be a novelty – a main character who is actually morally wrong, and a bad guy who is in fact right. In fact, this is not the case, and we soon see that while the baddie is a surprisingly kind, gentle man, he’s also a nutcase who not only kills easily (and, by his reaction, accidentally), but wants to return the world to nothingness, or destroy the concept of space and time, or enter the consciousness of every living person, or SOMETHING. It seemed to change every episode – indeed, it would have been hilarious parody, if it were parody. But it’s done straight-faced (so much the better for me, who might use that interesting situation myself one day), and therein lies most of its appeal.

Because it doesn’t matter that GunXSword’s story is crap, or that there’s a whole episode of the most embarrassing fanservice you’re ever likely to see. It’s got great stock characters (the cute naïve girl, the hopeless boy, the genki dancing girl, the prodigious little twins, the redeemed ex-prostitute etc) as well as some ideas just silly enough to work (like the five old men in an 80s-sentai-style giant robot, past-it both in the world of the anime and in reality). Van has appealing character quirks (he has to cover every meal with as much sauce as he can, before yelling about how spicy it is). The art is nice, the music is cool and some of the transient emotional scenes are, while entirely superficial, at least ephemerally touching. Loads of fun.

It will never be anyone’s favourite anime, nor would it win over anyone who doesn’t think much of animation. But for embracing daft fanservice clichés and having some great action scenes and cute girls, I won’t hesitate to say I very much enjoyed GunXSword.

(originally written 17.12.06)