Showing posts with label shounen sunday. Show all posts
Showing posts with label shounen sunday. Show all posts

Saturday, 17 August 2013

MÄR -メルヘヴン- / MÄR: Mär Heaven

MÄR has been in my life a long time now. I wrote my thoughts on the manga in 2005, after having read it for a couple of years back in the days of SnoopyCool. And today, I finally finished the anime - so that’s probably a full decade of slowly consuming the media based on the adventures of Ginta and co from the creator of Flame of Recca. And maybe I’ll find some time soon to finish off MÄR Omega too.

By the makers’ standards, I suspect MÄR is considered a success. It ran for no less than 102 episodes, through four seasons, and being aimed squarely at kids, I have no doubt it had a decent TV slot – no late-night anime for adult otaku this. There were spin-off games and an American dub. That’s longer thanOnmyou Taisenki, longer than Hikaru no Go, and almost exactly the same as D.Gray-Man. They must have thought it was worth continuing for so long, too, because even when they ran out of manga material to adapt, they shoehorned in lengthy filler that apart from giving more screen time to Loco was almost entirely terrible.

But I suspect that a significant contributor to this was also what was really the main reason this adaptation was a disappointment. Small studio SynergySP, in their first solo animation project (after the group effort of Mermaid Melody Pichi Pichi Pitch) took all the tips from parent studio Toei to make a long-running season on the cheap. Like Yakitate!! Japan, this one was a real disappointment when it first came on, because I wanted to see the impressive world of the manga on the screen, and it looked dismal. Unlike Yakitate!! Japan, when it comes down to it the manga didn’t have much going for it other than the visuals, so reducing the extremely detailed fairy tale-inspired designs of the manga to the level ofPowerpuff Girls Z really, really damaged it.

You see, MÄR is about as generic as shounen manga can get. A schoolboy slips through a mysterious doorway to a magical world, where he discovers that the red sun…sorry, the reduced gravity gives him enhanced strength and agility. After getting himself a very special ‘ÄRM’ to fight with, our hero Ginta joins the struggle against the Chess – and the rest of the series is basically a tournament of one-on-one fights, so typical of Jump titles, though at least Naruto interrupted its one when it started to drag. I was very disappointed with the final chapters of MÄR because the much-vaunted knights’ battles were no more challenging than the rooks and bishops who had come before them. And then there’s an obvious little twist for the King and the series ended. The manga spins it out some more, with the King being more formidable and even killing off most of the cast before they inevitably come back through the power of friendship, but essentially it’s the same.


Which leads to the main problem of the visuals being so underwhelming. The very basic colouring and clunky animation only make the fairly neatly-done CG look more daft because of the contrast, and especially as the more outlandish characters appear, and this only leads to disappointment. 

First impressions, 16.04.2005: Episode one: not bad. Not great, but not bad, either.

The anime, like the Manga, should get a lot better once it gets into its stride. The first manga chapters were pretty awful (thank god we lost the talking rocks) - though I'm looking forward to seeing Chappu and Moku-sama in ep 2. The voice cast was good: fairly generic, but servicable. Ginta's voice was fine, though he didn't look runty enough in the beginning. Dorothy, Alvis and Babbo all sound great - not quite as I imagined, but great nonetheless. The only voice I didn't like was Ginta's schoolfriend's - and the OP was very unimaginitive and dull. Some of the CG looks great, some not so much. Still, I have high hopes!

Mär is never anything but generic shounen, but it becomes GREAT generic shounen when the main plot kicks in.

Thursday, 29 December 2011

結界師/ Kekkaishi (Manga)


I’ve already written about the anime and how sad I was that it didn’t reach greater heights of popularity, especially in the West, so there’s really no need to restate that. But today, I got around to finishing the manga, and thought the series deserves a few more words, because though the last arc was rather problematic, the big payoff at the end touched me.

I’d love to see a Kekkaishi series 2 in anime form. I know it had its turn and it didn’t make a huge impact, but it seems to me there’s just the perfect amount of manga now to animate another full season and finish off the full story. I think that’s a pipe dream, though – Kekkaishi aired and though during its run, the manga really hit its stride and the arc immediately after the end of the anime was a great one, especially where it concerned Mudou-san, after the anime came to an end seeming distinctly unfinished, the manga seemed to lose steam as well.

No tie-in with a second anime and a great long final chapter for Yellow Tanabe, unlike what happened with that other notable monthy shounen series written by a woman, Fullmetal Alchemist. In fact, I get the impression that while it obviously didn’t get abruptly cancelled, either Tanabe was told she had to wrap things up soon or she decided to bring the title to an end herself, because the final arc was a bit confused. The various new characters introduced in the circle around the founder of the Urukai (and the two brothers’ different bodies) were somewhat undefined, all the Ougis got a bit muddled, and ultimately the final battle threw in all the unresolved elements – the rest of the council, the full Sumimura family including Yoshimori’s mother, the original Kekkaishi thought long-dead, the battle with the founder and the establishment of a new home for the god of Karasumori, who turned out to be an adorable small boy who gets named Chuushinmaru. So it was a little too much to squeeze in, and ultimately the end was a bit clumsy, relying on a mysterious ‘watcher’ who was a literal deus ex machina (the deus part at least), but never seemed all that necessary anyway.

But it was all worth it for the wonderful chapter in which Yoshimaru creates a whole world for Chuushinmaru from nothingness, especially when he peoples it and we get one last glimpse of an old friend, and a version of Yoshi given a happiness he himself will never have. The last couple of chapters don’t really feel necessary after that, but tie things up neatly as a kind of epilogue similar to the stinger in a film that plays after the credits have run – or those final episodes of anime that play their credits mid-episode over a poignant scene so that the aftermath comes later.

I’m sad that Kekkaishi has ended. I’m sad it wasn’t bigger, especially having an anime whose Japanese viewing figures, lest we forget, dwarfed those of Naruto and Bleach and every other fashionable anime of the moment. But I’m very glad I was along for the ride, and saw it through to the end. And though the last story wasn’t the best, the very end was brilliant, and I’ll always be a fan.

Thursday, 1 December 2011

MÄR: Märchen Awakens Romance (manga)

From the maker of Flame of Recca, MÄR is very, very formulaic, being in large part based on a one-on-one tournament so typical of shounen manga, but is nonetheless extremely enjoyable. The story begins with a nerdy high-school loser being whisked away from his classroom to a mystical land, where he finds to his astonishment that (owing to, of course, the weaker gravity...) he can run extremely fast, is incredibly strong and has no more problems with stamina. An adventure begins involving a powerful weapon, a young princess uncannily similar to his one true friend at home, and a destructive organisation known as the chess no koma, who rank their fighters by strength, from the menial pawns to the powerful knights - with a great Queen lurking in the shadows.

It is a simple, unchallenging story, but where it truly succeeds is in the exuberant character designs. From the recurring villains to the single-encounter enemies - even the insignificant minor characters (like the wonderful Moku-sama and Chappu), they are sometimes derivative, but almost always bizarre and great fun to see in action. And Halloween the Crucified has to be seen to be believed - a strange little figure with a bound body, big pointed shoes and a tomato that's been carved like a hallowe'en pumpkin for a head, chained to a large cross, I don't think I've ever seen a quirkier character design, and that I genuinely do feel animosity to such an outlandish antagonist speaks volumes.

I'll be delighted when I see this charming, simple shounen animated.

(written 20.2.05 - before either the anime or the sequel, MÄR Omega, was released)

Monday, 10 October 2011

美鳥の日々/ Midori no Hibi / Midori’s Days / Midori Days

I was still fairly new to weekly anime and the fansubbing scene when I watched Midori no Hibi, back in 2004. Fresh from Azumanga Daioh and Excel Saga, I thought that in the grand scheme of things, the concept of Midori no Hibi wasn’t all that weird. But it is. I was in a little bubble of surreal anime, and I’m not sure anything has had such a weird basis since. Even OreTama has a more coherent thought pattern behind it. Midori no Hibi is truly weird, and only weirder because once it slaps you across the face with its premise, tries to be a very normal odd-couple drama.

But the lead girl has magically replaced the lead guy’s hand, and lives there, attached to the stump of his arm.

Yes, Midori no Hibi is a zany romantic comedy about what happens when you wake up with a cute girl instead of a right hand. Sweet-hearted little Kasugano Midori has long admired delinquent Sawamura Seiji from afar – he has a reputation as a mean fighter and bad company, but she knows most of his fights are to protect the weak, and generally he’s very much like Ichigo from Bleach, down to the hairstyle. After a mix-up with wishes coming true and Seiji thinking that his reputation will mean he will only ever have his right hand for a girlfriend, the two are brought together indelibly.

Midori no Hibi has some of the most bizarre fanservice you could imagine, and is a truly surreal romance, but somehow it powers though with such self-belief and conviction hat it manages to cohere. The result is something certainly unique but also familiar and very funny.

I remember the series being popular at the time mostly through the highly influential Snoopycool scanslation group, and though the manga had several new characters and a slightly more adult tone to it, the only things that the anime missed out on by leaving out the crazy American girl or the strange yankee girl who obsesses over the adorable shy boy who Seiji always ends up rescuing was a few laughs, and those are easily accessible through the manga anyway. Ultimately, the anime feels more like a tool for getting people to pick up the manga, but in and of itself it’s a fun, silly, satisfying story with a surprisingly good romance story and the ability to take its absurd premise to serious places beyond wacky comedy.

And somehow, there’s something hilarious and adorable about how poor little Kouta has to suffer so much.

Sunday, 12 June 2011

焼きたて!! ジャぱん / Yakitate!! Japan

Once in a while, from the thousands of manga titles out there, something so utterly bizarre and original comes along that stands out amongst generic and eccentric series alike. These things usually pique my interest: after all, my favourite anime of all time revolves around a traditional board game. But Yakitate!! Japan is so crazy, so bizarre, and so hilarious that I found it irresistible. There is, in fact, a whole genre of manga based around cookery: Cooking Papa, Cooking Master and others dramatise the lives of chefs. But none strike the same chord as Yakitate!! Japan.

Young Azuma Kazuma’s life changed forever when his sister forced him to try some bread as a child. The son of a rice farmer, he was devoted to Japan’s staple carbohydrate, but bread changed his life – he became a baker, helped by his naturally warm ‘solar’ hands, and set about trying to create a national loaf for his country, which he will call ‘Japan’ (‘pan’, from the Portuguese, is the Japanese word for bread, and of course isn’t the name for the country in Japanese).

It took some time for me to warm up to the anime, especially as a fan of the manga. The art and animation looked cheap and very ugly beside the very professional manga art, the voices didn’t match up to the ones I’d imagined (especially the woman who played Tetsunosuke in Peace Maker Kurogane as Azuma: far too brash, even for his country accent) and the comedy timing never seemed quite right. Until Yotsubato!, I considered Yakipan the funniest manga I’d ever read, and that was part of what made me keep watching: I was waiting for gags I’d found hilarious in the manga to be repeated, mostly still very funny in anime form, and anticipating gimmicks that were tailor-made for the manga (such as when it all becomes colour) to see how they would be adapted. But towards the end of the series, there was more than that to look forward to: the fillers increased, and new gags were added. The anime was braver with parodying current series, One Piece and Naruto both getting nods. The character voices never did feel quite right, but I got used to them, and started to look forward to new episodes.

The comedy of the series revolved around bread being so very delicious that those who have a sensitive palate cannot help but have a strange reaction to the flavour. This starts out with them seeing visions or their bodies involuntarily doing something slightly odd like forming a kanji character, but it grows through causing the tasting judge to relive their past romantic affairs, to sending them to the afterlife, and ends up even changing the course of time itself. It’s daft, insane, and many times totally brilliant.

The final episode was painfully hurried, bringing with it that usual unsatisfying feeling you usually get when an anime ends before the manga is even thinking about wrapping up. Well, at least it’s only a comedy anime about baking bread, so there aren’t many loose ends left untied – and in all fairness, the tournament setup tends to be a dull way to prolong a shounen manga. But despite that, I actually feel lucky to have experienced this strange and delightful story of competitions, comradeship, romance and bread.

(collated from impressions, 11.3.05 and 19.6.06)

Sunday, 12 December 2010

結界師/Barrier Master/Kekkaishi

I’ve said much of this before, but I am honestly surprised how little impact Kekkaishi seems to have made, at least on the Western anime crowd. In Japan, it has every sign of a big success. Yellow Tanabe’s manga netted her some high-profile awards, and is still continuing strong. The anime began with great fanfare in Japan and ran in the ‘golden time’ slot of 7pm, and even had Happy Meal tie-in offers with McDonalds. Its ratings there are sensational, behind only institutions like Sazae-San and One Piece, consistently getting into the top 10 most highly-rated anime shows in Japan and outdoing the likes of Naruto and Bleach by several million weekly viewers – and those are two of the most successful anime in history. It has been translated into English and is being aired. Yet Kekkaishi seems almost unknown in the English-speaking fandom. The problem, I suppose, is that it didn’t strike a chord with the three main demographics over here – the brainless action fans who only ever come to the party very late, the snobs who want sexy little girls getting naked transformation sequences and the yaoi fangirls who need their homoeroticism immediately apparent, not slow-boiling and with a quirky sense of prettiness.

Yet there is much to love about Kekkaishi. Its characters are subtle and likeable. As with Fullmetal Alchemist, one can tell the writer is a woman, which puts a different slant on home life, responsibility and the need for violence than you might get in typical shounen. It is not beautifully animated, but it is good-looking and fluid, Sunrise as usual adept without being stunning.

The problem, I suppose, is that it took too long to get into a meaty plot. Too many episodes at the beginning are given to establishing characters, telling little side-stories and emphasising comedy with a dead pastry chef (which was totally ripped off by Bleach, leading to viewers of both shows feeling they were watching a rehashed story). But Bleach took much longer to get going, and was far from gripping for a long time. Yoshimori is odd in that he is described as not being particularly attractive, and having a big dream totally at odds with his fights and his powers, and I suppose people who don’t take the time to see him for the likeable, quirky boy he is could find him unappealing. And yes, the series, like Fairy Tail or HunterxHunter, does suffer from not having a goal at the end of the series, no return to original bodies or confrontation with Sasuke drawing you on, only a mysterious mother and a shady group of powerful figures, and even those barely make it into the anime.

I want to rationalise why Kekkaishi was not a success, but the fact was that it was, it was a huge success in Japan. It just didn’t manage to cross over to a world where, perhaps, gratification must be more instant, or more challenging work must be obviously challenging. I just wish that it was an ongoing series; 52 episodes only just reached the parts where it gets good.

(originally written 16.3.2010)